Well, with quarantine still ongoing right now, and a lack of anything better to do with my time, I've decided to finally start working on painting my MoM collection. Of the three games I own with minis, MoM is the one I've owned the longest (since way back during 1st edition) but also the only one I've yet to paint anything for. Mostly because up til now I was mostly relying on Sorastro's painting guides for Imperial Assault and Journeys in Middle Earth. But I've gotten enough practice with miniature painting now that I'm confident enough to be able to tackle my MoM minis without outside help.
I'm going to (mostly) start off with the investigators, because I want to be able to use them for my other Arkham games in addition to MoM. The LCG especially, so I'll probably focus on the investigators that have been released in both games at first. And maybe a handful of other favorites here and there, like Lily Chen or Monterey Jack.
To start off, I decided to paint Dexter Drake first. He's a favorite of several people I play Arkham games with, and with him being released for the LCG next month (thus making him playable in every single Arkham game now) he seemed like a natural first choice.
Two things that are the bane of my existence: Painting capes, and painting characters that are holding weapons/items in both hands. Both make for lots of annoying, hard to reach areas. Thankfully Dexter's cane wasn't too bad compared to some of the gun wielding characters from Imperial Assault, but I'm still annoyed that nothing I did was able to make his cane stay straight.
Next up is gonna be my personal favorite from the LCG: Ursula Downs.
Paints Used
Skin
Base: Tanned Flesh + Kobold Skin
Shade: Flesh Wash
Highlights: Base Tone -> Kobold Skin -> Corpse Pale
For the eyes, I always paint them before the skin using Brainmatter Beige (Vallejo's Ivory is another good option) followed by a touch of black or dark grey, then touch up the surrounding area with the skin tone.
Hat/Hair/Pants/Shoes/Jacket/Outer Cape
Base Tone: German Grey (V)
Shade: Dark Tone
Highlights: Base Tone -> Dungeon Grey
For the shoes, I applied a second coat of shade to darken them further, and applied the highlights very selectively to give a slightly shiny look. In retrospect, I should've just darkened the German Grey with a bit of black for the shoes.
Gloves/Tie/Shirt/Inner Cape
Base Tone: Spaceship Exterior
Shade: Dark Tone + Lahmian Medium (C)
Highlights: Spaceship Exterior -> Matt White
Cane/Buttons/Hat Rim
Base Tone: Matt Black
Shade: Dark Tone
Scarf
Base: Toxic Boils
Shade: Dark Tone + Purple Tone + Lahmian Medium (C)
Highlights: Toxic Boils + Matt White
Metal Portion of Cane
Base: Shining Silver + Matt Black
Shade: Dark Tone
Highlights: Shining Silver
All paints used are from Army Painter unless otherwise indicated. (V) for Vallejo, (C) for Citadel.
Edited by Annette Soleil