One of the potential uses for initiative opportunities is to look for difficult terrain. Does it mean than the character creates that difficult terrain somewhere that was supposed to be normal terrain?
Are there only the 6 types of terrain qualities described in the core book, or are there more in the other books? Because, except for the Entangling and Obscuring (that are pretty circumstantial in the fiction) all the other qualities are pretty... Weird. Even Entangling and Obscuring feel kind of lame to me...
How would you interpret fighting in the mud? Wouldn't it also cause an increased difficulty to avoid attacks or to hit, on top of the Movement action complication?