Yeah, so I haven't played Armada in about a year and a half, and was looking to maybe try it out again over Vassal/TTS. I had played a lot of minimal/no squad lists before, so I wanted to try out something that was more bomber-heavy.
Faction:
Galactic Empire
Points:
400/400
Commander: Moff Jerjerrod
Assault Objective:
Precision Strike
Defense Objective:
Fighter Ambush
Navigation Objective:
Superior Positions
Gozanti-class Cruisers
(23 points)
- Bomber Command Center ( 8 points)
=
31
total ship cost
Raider I-Class Corvette
(44 points)
-
Impetuous
( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Flechette Torpedoes ( 3 points)
=
58
total ship cost
Quasar Fire I-class Cruiser-Carrier
(54 points)
-
Pursuant
( 2 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Expanded Hangar Bay ( 5 points)
=
71
total ship cost
[ flagship ]
Victory I-Class Star Destroyer
(73 points)
- Moff Jerjerrod ( 23 points)
-
Harrow
( 3 points)
- Flight Commander ( 3 points)
- Fighter Coordination Team ( 3 points)
- Expanded Hangar Bay ( 5 points)
=
110
total ship cost
1
Dengar
( 20 points)
1
Tempest Squadron
( 13 points)
1
Zertik Strom
( 15 points)
1
Mauler Mithel
( 15 points)
6
TIE Bomber Squadrons
( 54 points)
1
Valen Rudor
( 13 points)
=
130
total squadron cost
Jerry helps the Victory navigate while moving squads and gives the Raider better moves at high speeds, the Quasar moves squads like nobody's business, the Raider dumps out flak, the gozanti provides rerolls, and the squad ball blows up ships.