Getting back into Armada over TTS/Vassal

By Npmartian, in Star Wars: Armada Fleet Builds

Yeah, so I haven't played Armada in about a year and a half, and was looking to maybe try it out again over Vassal/TTS. I had played a lot of minimal/no squad lists before, so I wanted to try out something that was more bomber-heavy.

Faction: Galactic Empire
Points: 400/400

Commander: Moff Jerjerrod

Assault Objective: Precision Strike
Defense Objective: Fighter Ambush
Navigation Objective: Superior Positions

Gozanti-class Cruisers (23 points)
- Bomber Command Center ( 8 points)
= 31 total ship cost

Raider I-Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Flechette Torpedoes ( 3 points)
= 58 total ship cost

Quasar Fire I-class Cruiser-Carrier (54 points)
- Pursuant ( 2 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Expanded Hangar Bay ( 5 points)
= 71 total ship cost

[ flagship ] Victory I-Class Star Destroyer (73 points)
- Moff Jerjerrod ( 23 points)
- Harrow ( 3 points)
- Flight Commander ( 3 points)
- Fighter Coordination Team ( 3 points)
- Expanded Hangar Bay ( 5 points)
= 110 total ship cost

1 Dengar ( 20 points)
1 Tempest Squadron ( 13 points)
1 Zertik Strom ( 15 points)
1 Mauler Mithel ( 15 points)
6 TIE Bomber Squadrons ( 54 points)
1 Valen Rudor ( 13 points)
= 130 total squadron cost

Jerry helps the Victory navigate while moving squads and gives the Raider better moves at high speeds, the Quasar moves squads like nobody's business, the Raider dumps out flak, the gozanti provides rerolls, and the squad ball blows up ships.

Harrow is so good at maneuvering, I'd be tempted to swap Jerjerrod for Motti.