Hey guys! So I was super psyched to get this for my birthday in late May, but it's looking like it won't be out until a good bit later than that at this point. While we wait for more news on that matter--or maybe even another preview article--I just wanted to discuss one of the biggest things I'm excited about, and that's the new equipment coming with the expansion.
In the base game, we got:
Sword - Might
Axe - Might (Upgrade option to Spirit)
Bow - Agility
Staff - Agility (Upgrade option to Wisdom)
Dagger - Wit
Dagger - Wit
Banner - Support
Harp - Support
In the expansion, we're getting:
Knife (Arwen, spoiled in the article) - Agility
Sling (Arwen, spoiled in the article) - Agility or Wit
Sword (Gandalf, Game Trade Magazine ) - Might?
Walking Stick (Gandalf, GTM) - Support?
Warhammer (Dis mini) - Might?
Axe (Balin mini) - Might?
Another sword and staff of sorts (Eleanor mini) - Might/Support?
The meat of the discussion: are we likely to get repeats from the core set weapons? I personally doubt Eleanor and Gandalf are going to come with the exact same pairing of weapons, but if "Walking Stick" is indeed what they're choosing to call Gandalf's staff, does that mean it's going to be a generic support item that anyone can use? Perhaps it allows you to scout or otherwise prepare cards, so that it can aid Gandalf in casting spells from his own personal cards, while only aiding others with their own cards.
I also feel like there are pretty good odds that we get a new type of sword, rather than having three of the same basic one. The axe I could see going either way; new or repeat.
The one I'm really intrigued with is the Warhammer. As it stands, I don't feel like any of the damage bonus keywords particularly fit? It certainly shouldn't have pierce, sunder doesn't make much sense... stun would make some sense, but it would seem odd to give another weapon that capability without some way to set it apart. And then there's the matter of balancing it against the staff so neither is a given. Which begs the question: does anyone think they might add more of those damage keywords?
Armor/Capes are another question entirely. The Gandalf blurb ("Like every hero, players can use Gandalf in any role, but his suggested role has him beginning with the Meddler role, along with his trusty walking stick, sword, and cloak.") uses the word Cloak. I guess they might choose to keep the base number of items a bit lower and simply include more tier 2/3 options for those items. Which would be an acceptable option if they did want to give us a total of 3 Swords. I think I would like to see another heavy/medium armor option, which seems fairly likely given the two dwarves, but cloaks seem like a pretty standard item type that they're keen to stick to.