Frag Grenade weapon clarification

By Mace Windu, in Rules

Just want to check if my opponent got things right on my first tourney from last weekend.

He attacks a B1 squad with 7 minis with his Snowtropoopers with flame trooper + extra core trooper + Frag grenades. (Higher activation count than me and airdropped them in behind enemy lines with Timely reinforcements, then went first activation on the following round)

He attacked with everything as in 5 white (Core), 7 black (Flamerthrower vs 7 minis) & 6 Red (Grenade for each attacker)

Suffice to say 18 dice with Surge to crit left my B1 squad a lump of molten metal.

I wasn’t sure that he should have gotten the grenades as well as the rest of the attack but can't find in the rules regarding if gear upgrades are a separate weapon or if they augment the units standard weapon, can someone please clarify what is the correct rules and if possible where in the rules it covers off the ruling

Unless a unit has the Arsenal keyword, each miniature may only contribute one weapon to the attack.

Pg 15, step 2b;

Quote

Choose Weapons: The attacker can choose one weapon from each eligible mini to contribute to the attack
pool. To choose a weapon, the attacker must meet all requirements indicated by that weapon’s keywords, and that weapon’s range must include the range of the attack, as determined from the attacker’s unit leader to the closest mini of the defender.

And pg 71:

Quote

Some upgrade cards feature the hard point (󲉸), grenade (󲉾), armament (󲊉), or crew (󲊈) upgrade icons; these are weapon upgrades. These upgrades do not add any minis to a unit; instead, every mini in that unit may use that weapon when attacking the enemy.

Edited by mini78

Thanks for the responses, once I figured out that I had mistaken the Grenades as a gear upgrade rather than a Grenade upgrade (which seems clearly to obvious for me haha) I was 99% sure I had it right, might have to let my opponent know he's been unwittingly cheating, ill let him down gently.

Also worth to mention: Snowtroopers can be 6 Minis max.: 4 grunts, 1 extra trooper, 1 heavy weapon.

4 minutes ago, SailorMeni said:

Also worth to mention: Snowtroopers can be 6 Minis max.: 4 grunts, 1 extra trooper, 1 heavy weapon.

I don't think the model count was wrong (5 white + flamethrower), but the models were each contributing two weapons to the attack pool. The squad with seven was a B1 battledroid squad

1 hour ago, Caimheul1313 said:

I don't think the model count was wrong (5 white + flamethrower), but the models were each contributing two weapons to the attack pool. The squad with seven was a B1 battledroid squad

:-D. I guess the confusion comes from "with". He probably meant "a squad _with_ 7 Minis" where I read "he attacked [...] _with_ 7 Minis.