Starhawk 5 activation, 25pt bid Generalist list.

By EbonHawk, in Star Wars: Armada Fleet Builds

Faction: Rebel Alliance
Points: 375/400

Commander: Kyrsta Agate (com)

Assault Objective: Advanced Gunnery - Given to the Hawk to fire twice out of any arc.
Defense Objective: Asteroid Tactics - Use and abuse the obstacles to regain tokens like salvo and braces, or Admo.
Navigation Objective: Solar Corona - Free superior positions without the point abuse, stay low speed in the Corona arc and helps survivability and evading a first last.

[ flagship ] Starhawk-class Battleship Mark I - Electric Boogaloo (140 points)
- Kyrsta Agate (com) ( 20 points) - If facing a big ship list gain a 2nd Brace token, if MSU gain a 3rd Salvo .
- Amity ( 6 points) "Gain an Evade, When an enemy ship overlaps you, you May deal 1 additional facedown damage."
- Strategic Adviser ( 4 points)
- Walex Blissex ( 5 points)
- Local Fire Control ( 4 points) - Swap the Amity evade for a Salvo - Brace/Redirect/Contain/Salvox2
- Hardened Bulkheads ( 5 points) - Pairs amazingly with Amity removing all threat from any enemy small/med ship engine tech ram (killing cr-90s outright if they attempted).
- XX-9 Turbolasers ( 5 points) - A few options here but considering the arc and dice, lack of other Crits without losing rerolls or weapons team slot, plus option of AG mission XX-9 can do some damage, more so if shields have been softened by Salvo.
- Leading Shots ( 4 points) - You always need rerolls in big dice pools.
= 193 total ship cost

MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Lando Calrissian (off) ( 4 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 82 total ship cost

Admo is a pretty self explained ship at this point, tanks the damage adds a lot of power if Asteroid Tactics is chosen mission also. Escorts the Hawk at speed 1/2 with a Nav dial/token always handy to jump to 3/4 if needed and make the opponent ask questions. Can use bid to First/last key ships, locks down a hawk flank, and is just generally off-putting. Lando to survive if going second, and just normally.

GR-75 Medium Transports (18 points)
- Leia Organa (off) ( 3 points) - Roll with Navs on the Hawk and 30 almost exclusively, Leia with crews can take damage off the Hawk each turn and in turn provide a Eng dial if the Hawk is sliced, or just needs one at the moment.
- Repair Crews ( 4 points)
= 25 total ship cost

GR-75 Combat Retrofits (24 points)
- Bright Hope ( 2 points)
- General Draven ( 3 points) - Blue die AA variant, plus Draven for his extra die combined with the Hawks natural Red/Blue make the journey for incoming squads that bit harder, and to continue firepower when engaged.
= 29 total ship cost

1 Shara Bey ( 17 points)
1 Tycho Celchu ( 16 points)
1 YT-1300 ( 13 points)
= 46 total squadron cost

Shara/Thyco to harras and annoy the enemy squads for few turns keeping them at range of AA, or anti-Rhymer. YT-1300 to crawl along at speed 2 with the Hawk providing backup overwatch. If enemy is squad less I get 2 black and a blue anti-ship, with 2 of them being speed 5.

25pt bid - Gain control over first/second, can fit in other upgrades or tweak also.

Extra squad isn't worth much apart from adding points to my enemies total if they're a squad list, more upgrades eg Magnites are nice but you start point sinking ships.. ditto why Racks over ACM.

Edited by EbonHawk
Mark I not II, updated points to match

Amity title cant be used on a Mk2 Hawk

2 minutes ago, Cap116 said:

Amity title cant be used on a Mk2 Hawk

Correct, it was a forked list from many I've been musing, same ship but a few points cheeper! Thanks for spotting, now a 25pt bit!

Edited by EbonHawk
3 minutes ago, EbonHawk said:

Correct, it was a forked list from many I've been musing, same ship but a few points cheeper! Thanks for spotting, now a 25pt bit!

You could add Magnites for the same point cost as the original list.

And if facing an MSU or Bomber list, a 2nd Redirect might be more useful than the 3rd Salvo.

Edited by Cap116
More to add
Just now, Cap116 said:

You could add Magnites for the same point cost as the original list.

I like the idea of Magnites with the way the list should play nav wise and with Leia, could be a good shout! Originally it was a no for the bid but as you say now it would be the same points...

I do feel like unless you plan with Concord you only want to do it once maybe, that said with the SA in the list if I was playing a 3-4 activation could be quite mean.

I really dont plan on using Magnites to force enemy ships to speed 0, but instead want to slow the leading ship or flagship or flanker (depending on board state) to speed 1 on the initial approach, and keep them in range of the Hawk's more powerful weapon batteries for a longer period of time.

39 minutes ago, Cap116 said:

I really dont plan on using Magnites to force enemy ships to speed 0, but instead want to slow the leading ship or flagship or flanker (depending on board state) to speed 1 on the initial approach, and keep them in range of the Hawk's more powerful weapon batteries for a longer period of time.

I like this idea, very potent against an incoming demo also as well as getting around not using concord for the speed0 token

I like a lot of what is done here as a starting point. Of course, I have my own tweaks and preferences based on what I see locally.

I like the XX-9 idea, because it invalidates the enemy Contain, and if you can manage to pile enough damage on where you really do push two damage cards through, it is powerful to deal them face-up. Still, there are so many good turbolasers on the Starhawk.

I hadn't thought of using Local Fire Control to swap tokens on the Starhawk itself. I personally like Amity's Evade. As the cheapest title, I think there are plenty of situations where you really want the Evade. To me, part of the flexibility of the ship is that both Krysti and the titles allow you to metagame the ship directly against what you face. It might be that this really is a flexible idea, but you have to know that you'd always want multiple Salvo tokens. I might have to give this a test, though.

Leia Officer, I think utterly critical. It has been a while since I used her, but there's just enough of a possibility of messed up dials that the ship clearly needs something to help it with commands.

This build has really got me to thinking about the roll of flak in the game. Both RITR and the Starhawk/Onager feature a number of good upgrades that slightly boost ship power. This probably isn't enough to run completely squadronless, but there are a few more threats that might make light to medium wings, supported by flak, a thing.

Thanks for your contributions

18 hours ago, Vergilius said:

It might be that this really is a flexible idea, but you have to know that you'd always want multiple Salvo tokens. I might have to give this a test, though.

For games where you could get use out of the evade, due to shields and hull you could reasonably swap out the contain, for a Brace, Agate Brace, Redirect, Evade, 2 Salvo.

18 hours ago, Vergilius said:

Leia Officer, I think utterly critical.

Agreed, even running the Hawk as a carrier with its 3 sqauds, she gives a lot to survivability.

18 hours ago, Vergilius said:

This build has really got me to thinking about the roll of flak in the game.

Agreed, Draven is also a solid choice on the Hawk for 3 anti AA max. Also with Proximity Mines and Sabine might even see ordance pods become a thing, as they also proc Draven and Kallus, as well as shooting mines.

Hi @EbonHawk , really like that list and will give it a try. How did it work out for you since then? Changed anything?

Would also like to hear how you feel about the tractor beam now and how the list competes against squad heavy lists, especially bombers.

Hi there, as a returning Armada player, who has just bought a Starhawk, was glad to see your list and your explanations of it.

On 8/16/2020 at 8:43 PM, Psygnosis said:

Hi @EbonHawk , really like that list and will give it a try. How did it work out for you since then? Changed anything?

Would also like to hear how you feel about the tractor beam now and how the list competes against squad heavy lists, especially bombers.

I saw your PM and replied, will dig out my latest list this week and shoot it over