Units in close proximity

By sigmazero13, in Rules

I apologize if this is a dumb question, but I'm sure I'm just looking in the wrong place.

Let's say I have two trooper units, a clone troop squad with 4 figures left, and another with only 2. I move them so the unit leaders are pretty close together, which means the squads are kind of "mingled" with each other. At this point, how do I differentiate which figures go with which "leader"? Obviously the ID token is used to differentiate the different leaders, but there aren't enough tokens for the individual figures. (Or are there?)

Or is there a rule I'm missing that says you can't move your troops close enough together to have this be a problem in the first place?

Most people paint squads to distinguish them. I paint the base rings different colors for different squads.

I don't believe there is a specific rule.

Edited by manoftomorrow010

Thanks. I probably won't be painting mine (at least not for awhile) as my painting skills are limited and my budget is tight for games (and I'd rather buy a new game than paints, lol).

But I think maybe what I'll do is, at a minimum, mark the bases with colored dots to distinguish them for now. If I paint them later, I can figure out something more thematic :)

Just wanted to make sure I wasn't missing a rule about "you can't do this" :)