So, yesterday I had a game where the Mark 2 blaster emplacement combined fire with a unit of rebel troopers.
The combined die pool was:
4 black from Mark 2 (critical 2 and offensive surge)
3 black from the rebel troopers
6 white from the z6 rebel trooper
So 13 dice in total (7 black/6 white).
As rebel troopers do not have offensive surge, and the Mark 2 does (along with critical 2), how would one go about determining dice results that produced a "surge" symbol?
-does the Mark 2 grant it's offensive surge to all dice?
-does the Mark 2 only allow for a max of 4 dice (and/or only BLACK dice) to be surged?
-does the Critical 2 only apply to black dice or could white dice from the Z6 also surge?
Edited by Rocmistro