Hello everyone!
Inspired by @Kualan 's excellent Heroes on Both Sides, I thought I would make an attempt at stating up characters post Galactic Civil War, focusing on The Mandalorian. Whether or not I take this to the next level and actually do a PDF? I dunno. For now I just have one stat block I am trying to nail down: The Mandalorian himself. Now I will try to avoid spoilers, but unfortunately to create a definitive stat block, some future gear he gets may be spoiled. Furthermore, to explain my reasoning I may have to delve into spoilers.
So, when creating the Mando I used Boba Fett and other Mandalorian NPCs as a base. The characteristics and skills are the only things I am unsure about. However Talent and Ability wise I am very please. Especially since I was able to create a 'supreme' version of Clanker Killer for the Mando given his dislike for droids.
I also knew I wanted a talent called "This Is The Way" but I had no idea how to implement it and played around with it upgrading his attacks when he aims...but I then realised I'd just replaced True Aim with a lesser ability. Plus it is usually said in the show Mando to Mando, so eventually it developed into a social ability against other mandos.
Beskar Deflection came narratively from seeing that blaster bolts sometimes ricochet off the armor and it made me think of Lightsaber abilities like Parry and Reflect and figured it would be interesting to give an enemy a Despair since whenever someone attacks the Mando and lands a hit, they normally end up leaving themselves exposed.
NPC Type: Nemesis
Characteristics
Brawn: 3
Agility: 5
Intellect: 3
Cunning: 4
Willpower: 3
Presence: 4
Skills
Brawl: 3 (YYY)
Coercion: 2 (YYG + AA)
Cool: 3 (YYYG)
Deception: 2 (YYGG)
Discipline: 2 (YYG)
Gunnery: 2 (YYGGG)
Mechanics: 2 (YYG)
Melee: 2 (YYG)
Perception: 2 (YYGG)
Piloting (Planetary): 2 (YYGGG)
Piloting (Space): 3 (YYYGG)
Ranged (Light): 4 (YYYYG)
Ranged (Heavy): 3 (YYYGG)
Resilience: 2 (YYG)
Stealth: 3 (YYYGG)
Streetwise: 3 (YYYG)
Survival: 2 (YYGG)
Vigilance: 3 (YYY)
Talents
Adversary 2
Clanker Killer:
Before rolling a combat check that targets a droid (including a droid vehicle or ship piloted by a droid), remove BOOST BOOST up to the character's ranks in Clanker Killer from the pool, and add an equal number of SUCCESS or ADVANTAGE (in any combination) to the results.
Clanker Killer (Improved):
Decreases the critical rating of Brawl and Melee attacks targeting droids by 1 per rank of Clanker Killer, to a minimum of 1.
Clanker Killer (Supreme):
Decreases the critical rating of Ranged (Light), Ranged (Heavy), and Gunnery attacks targeting droids by 1 per rank of Clanker Killer, to a minimum of 1.
Fearsome 1:
When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character's ranks in Fearsome. At the GM’s discretion, some adversaries may be immune to this talent based on the type of adversary or the ongoing circumstances.
Fearsome Rep 2:
The character adds automatic ADVANTAGE to the results of his Coercion checks equal to his ranks in Fearsome Rep
Lethal Blows 2:
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Special Abilities
This Is The Way:
When interacting with another individual who follows the Mandalorian creed, The Mandalorian adds automatic SUCCESS & ADVANTAGE
Beskar Deflection:
Once per encounter, when hit by a successful attack, The Mandalorian may spend 2 strain to add DESPAIR to the attackers result. The failure generated from the DESPAIR cannot cause the attack to miss.
Weapons
VibroKnife
- Melee; Range: Engaged; Damage: 4; Critical: 2; Qualities: Pierce 2, Vicious 1;
Whipcord
- Ranged (Light); Range: Short; Damage: 1; Critical: 5; Qualities: Ensnare 3, Limited Ammo 1;
Flamethrower
- Ranged (Light); Range: Short; Damage: 5; Critical: 2; Qualities: Blast 2, Burn 2, Pierce 2, Vicious 3;
Whistling Birds
- Ranged (Light); Range: Short; Damage: 6; Critical: 1; Qualities: Breach 1, Blast 4, Limited Ammo 1;
The Mandalorian's Blaster Pistol
- Ranged (Light) ; Range: Medium; Damage: 6; Critical: 3; Qualities: Stun Setting, Pierce 1;
Amban Sniper Rifle
- Ranged (Heavy); Range: Long; Damage: 9; Critical: 2; Qualities: Vicious 4, Prepare 1, Slow Firing 1;
Amban Sniper Rifle (Shock Prod)
- Melee; Range: Engaged; Damage: 6; Critical: 4; Qualities: Stun Damage;
Armor
Mandalorian Armor - Soak: 3; Melee Defense: 1; Danged Defense: 1; Qualities: Cortosis; Removes SETBACK SETBACK added to all Perception and Vigilance checks due to darkness, smoke or other environmental effects.
Gear
JT-12C Jetpack: Allows user to function as a Silhouette 1, Speed 2, Handling 0, System Strain Threshold 4 vehicle that can only operate in atmosphere and requires Piloting (Planetary) to operate.
Tracking Fob
Razor Crest