Am I understanding correctly that the immobilized condition only lasts one turn no matter what? The book says that if a character did not perform a movement action they may remove the immobilized condition.
I just feel like that makes things like Grasp of Earth or snaring weapons less powerful. I normally play D&D where typically a roll of some kind would be required to free yourself from stuff like that.
Has anyone house ruled a check to free yourself from immobilized?