Played a game last night where I ended up suppressing Sabine with 9 suppression tokens making her route. I concentrated fire on her from a bunch of units.
Here is where I think it is too easy to get back in the game.
- When she routed, she only has to move a single move away rather than 2 moves.
- During her next activation phase, she rolled to remove suppression and rolled 6 shields/surges, so she wasn't suppressed because she was within the command range of a leader that had a courage value of 2. I am okay with that because she got a lucky roll.
- She still had 3 suppression tokens left and was able to remove them all using the recover action.
It is too easy to remove suppression, so in her case, in one turn she was able to remove 9 suppression tokens. I think in the recover phase you should only be able to remove 2 suppressions, and if you want to remove more, you would have to roll white dice as you do in the activation phase. That gives a bit more randomness for recovery if you want to remove more than 2. Being able to shrug off all the remaining suppression in the recovery phase, especially if it's a high leadership unit that has a ton of suppression on them is too easy.
Lastly I think the move away is too slow. IMO once a unit is panicked, on the 2nd turn if they are still panicked they should should perform 2 moves rather than a single move.