In general I like all of the alternate rules that are presented, but I'm not too sure about the rules that affect the recharge mechanic. Is anyone using these rules and, if so, how are they working out? I'm especially interested to see how the rule about using the prepare maneuver to reduce recharge by one plays out in actual play - it seems like it might unbalance some of the actions with a recharge rating of 2.
Also, how do people like the Higher Lethality option? Again, the idea appeals to me, but it seems like it might benefit the PC's more in the long run.