Yaimpar be te Bes'uliik OOC

By P-47 Thunderbolt, in Star Wars: Edge of the Empire Beginner Game

Im fine with you doing it :)

Scanning : 1eA+1eD 0 successes, 1 advantage
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Forgot Boost from Speaks Binary: forgot a die : 2eB 0 successes, 2 advantage
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Can't tell. The hand scanner is just too weak to break through the interference.

For Tam, please roll an Average Vigilance check with 2 Setback. If you succeed, go ahead and roll Initiative with Cool (2 or more Threat adds a Setback).

Kebiin's VT (simple difficulty): Scanning : 1eA 2 successes
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No life signs. I'll go ahead and narrate their way to the bridge.

As Tam reaches the top, the tunnel curves sharply back on itself. When she tries to climb back over the edge, she catches herself before plunging down where the tunnel branches. It continues on straight, but right at the edge it drops away sharply. She sees a VT and 4 Vynocks.

Vynocks' Initiative: Initiative : 1eA 1 success
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Tam goes first, and is up now.

she's going to shoot them.. (aim) ..also screaming obscenities that I can't repeat...

Okay, Easy with a Setback.

It would be an Average Coordination check to bypass the drop-off.

Kebiin will inspect the equipment.. maybe active the councils... (last option.. find the intercom...)

Just now, P-47 Thunderbolt said:

Okay, Easy with a Setback.

It would be an Average Coordination check to bypass the drop-off.

does she need to bypass the drop before shooting? (what is the needed dice order?)

Just now, RuusMarev said:

Kebiin will inspect the equipment.. maybe active the councils... (last option.. find the intercom...)

Make an Average Mechanics (Weapons and Devices) check to investigate the gear.

1 minute ago, RuusMarev said:

does she need to bypass the drop before shooting? (what is the needed dice order?)

No. She can shoot across the gap, she just can't retrieve the VT.

Edited by P-47 Thunderbolt

Tam v. Vynocks : 2eA+1eP+1eB+1eD+1eS 1 success, 2 advantage
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Tam Coordination : 3eA+2eD 2 successes, 1 advantage
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2 minutes ago, P-47 Thunderbolt said:

Make an Average Mechanics (Weapons and Devices) check to investigate the gear.

ummm is that straight Intelligence, or does she get her ranks?

Just now, RuusMarev said:

ummm is that straight Intelligence, or does she get her ranks?

She has a rank in that, as it is her secondary specialty.

Tam can trigger a crit to take out two of them. I should have specified that crossing the gap is an action. I'll let you keep the roll and just choose when to apply it.

Please go ahead and post IC for Tam, and don't forget to narrate her climb.

Kebiin mechanics: : 3eA+1eP+2eD 2 successes, 2 advantage
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(possibly using Eye for Detail depending on how that would apply...)

Just now, RuusMarev said:

Kebiin mechanics: : 3eA+1eP+2eD 2 successes, 2 advantage
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(possibly using Eye for Detail depending on how that would apply...)

Okay, that would give you three Advantage.

Based on the success: the tech is multiple things hooked together and with co-dependencies: a backup generator providing power to the other devices and to the consoles, a backup sensor package, a wireless receiver for various sorts of signals that is fed into another device that un-jumbles the signals, sifts through them, and sends them to the consoles through cables. Making the jumble more confusing is that it is pretty bare bones, missing some components that were easier to quickly break down and move, as the present devices are hooked into many parts of the ship and fastened to the deck. Anything in particular you'd like to spend the Advantage on?

9 minutes ago, P-47 Thunderbolt said:

Okay, that would give you three Advantage.

Based on the success: the tech is multiple things hooked together and with co-dependencies: a backup generator providing power to the other devices and to the consoles, a backup sensor package, a wireless receiver for various sorts of signals that is fed into another device that un-jumbles the signals, sifts through them, and sends them to the consoles through cables. Making the jumble more confusing is that it is pretty bare bones, missing some components that were easier to quickly break down and move, as the present devices are hooked into many parts of the ship and fastened to the deck. Anything in particular you'd like to spend the Advantage on?

Uhhhhhh..... hmm, ok.. Can she access the system, find out if this ....assembly is being used to further automate whats left of the ship, or is this a monitoring system, sending information about this sector to somewhere else? (or if there is someone still onboard?)

Just now, RuusMarev said:

Uhhhhhh..... hmm, ok.. Can she access the system, find out if this ....assembly is being used to further automate whats left of the ship, or is this a monitoring system, sending information about this sector to somewhere else? (or if there is someone still onboard?)

It is currently inoperable, but with the Advantage, I'll say that it's still intact enough for you to attempt to interface and find out more about its purpose. Average Computers check with a Boost.

Kebiin Computers : 2eA+2eP+1eB+2eD 1 success
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sigh.. really? that many dice and all I get is that? well, at least it worked....

It is multi-purpose, but it is a monitoring system of sorts. It was collecting data from locations nearby and sending them to the ship's computers. You can't tell whether or not it used to send information to other systems or whatever, but it doesn't any more as it isn't operable. It may have also been used for further automation, but if it was, those pieces are gone.

Alright... can we scan for life forms? (maybe determine how long the system has been down? access any logs...)

Vynocks:
Maneuver: Grab VT
Maneuver: Move to Medium range.

Tam is back up.

Just now, RuusMarev said:

Alright... can we scan for life forms? (maybe determine how long the system has been down? access any logs...)

Make a Daunting Perception check to get an idea how long it's been down.

The ship's computer has been wiped entirely.

You can't use the sensor package as there are key components missing. Given time (not long, but long enough it would be a screen wipe) you can make an Average Mechanics check to harvest components to repair it.

Tam: aim, fire. 3eD?

Kebiin Computers : 2eA+2eP+1eB+2eD 1 success
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LOL, wow!

waaaiiit...

Edited by RuusMarev

Kebiin Computers : 2eA+2eP+1eB+2eD 1 success
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ok, There it is...

1 minute ago, RuusMarev said:

Tam: aim, fire. 3eD?

Tam is 2eD+1eS.