I'm curious on the community thoughts on defining terrain at tournaments.
I've gotten used to playing in TTS (yay invader league) and everything is predefined. This thing offers X cover to models Y height and below. This thing is open/difficult/impassable to this type of unit and so on.
So, in meatspace tournaments is it more common for the TOs to define what's what on a table to maintain consistency across matches and save time or is it still common practice for each pairing to take time at the start of each match to define what is light, what is heavy and so on?