Has anyone ever wondered how a scenario is balanced ?
Is FFG has already published the best way to create is own balanced scenarios?
If not, within the framework of a campaign is there a way, created by the community, to know the level of one side or another according to the options selected and therefore playable: heroes, levels, enemies,... etc
My objective is to find a way to create your own characters and balanced scenarios quickly in order to avoid the game of dying for good.
Any help is welcome.
Edited by lrobert1402