Just a quick one. We tried out the rebel medic droid last night and hit a few snags that weren't clear from the rules reference.
noncombattant: the rules state that all other units except the unit leader must suffer wounds before the noncombatant. So does the droid in this case add a wound to the unit from its participation and can it be shot at, or do regular units suffer wounds, and the droid get bypassed once you're down to only the droid and the leader. We played the former, but I think the rules could be clearer.
Treat x: capacity x: Can this be used to restore a comander to combat. We assumed so but it didn't really state what to do with excess wounds. We had a Jyn Erso bite it, but I restored her with the medic droid within range. When we restored her I gave her 5 wound tokens. Was this correct. The definition of unit and trooper seemed to confirm so, but there was no instruction on what to do re:wounds from the restored mini. At a glance it looked like you could really only restore a mini to a multi mini unit, but we coundn't find anything that said a commander didn't count.
Also Danger sense. on pathfinders they can elect not to remove supression, but do you have to do a rally anyway and then ignore it. I'm thinking here of inspire 1 on Pao's card. Inspire 1 seemed to be a mandatory effect therefore a roll should take place and its results ignored, rather than bypass a roll. Is this correct?
thanks