So here's a little question that's been bouncing around in my head: we know that vehicles don't gain cover from barricades, but what kinds of custom terrain DO they get cover from?
In the latest game I played, my opponent and I assumed any stone building terrain (including ruins) would give heavy cover while some patches of forest we set up would give light. Anything that hit more around barricade-height was considered not cover for them.
How have you all handled hashing out what vehicles can and cannot use for cover?
Edited by Cruzer