I haven't actually read the rules yet - but I'm sure there will be no problems...
A Galaxy Divided! Oc/rules discussion
So a few units I'm thinking of adding:
Make the current Neb-b a medical frigate and add the Repair keyword (allowing it to fix friendly units)
Then add an Neb-b Escort frigate and take away light weapons from it.
Trying to think of a good ship for the Empire that could do Repair.
Another idea is make a Raider-2 with a keyword along the lines of Covert: if this ship is alone it can jump to a planet undetected by enemy ships (it will not trigger a battle)
Good ideas? Too much?
40 minutes ago, clontroper5 said:So a few units I'm thinking of adding:
Make the current Neb-b a medical frigate and add the Repair keyword (allowing it to fix friendly units)
Then add an Neb-b Escort frigate and take away light weapons from it.
Trying to think of a good ship for the Empire that could do Repair.
Another idea is make a Raider-2 with a keyword along the lines of Covert: if this ship is alone it can jump to a planet undetected by enemy ships (it will not trigger a battle)
Good ideas? Too much?
Not IMO, this all seems like a lot of fun.
Imperial repair ship, huh? Maybe a Quasar variant or a pricier Gozanti with low carrier capacity?
9 minutes ago, The Jabbawookie said:Not IMO, this all seems like a lot of fun.
Imperial repair ship, huh? Maybe a Quasar variant or a pricier Gozanti with low carrier capacity?
Another idea is to allow all ships to repair themselves from anywhere but if they are repairing themselves it cost %50 more (so 15C per hp)
So @Bertie Wooster is that a sign up from you?
1 hour ago, clontroper5 said:So @Bertie Wooster is that a sign up from you?
I'm not sure. It would help if knew the spreadsheet we all have to use was quick and easy. Maybe a more thorough example would help? Because when I play I usually end up amassing 10+ locations on my spreadsheet and it would be difficult to manage if I didn't like the spreadsheet format.
I also might have a new job soon which might affect things.
I wouldn't mind if someone else took the last spot.
55 minutes ago, Bertie Wooster said:I'm not sure. It would help if knew the spreadsheet we all have to use was quick and easy. Maybe a more thorough example would help? Because when I play I usually end up amassing 10+ locations on my spreadsheet and it would be difficult to manage if I didn't like the spreadsheet format.
I also might have a new job soon which might affect things.
I wouldn't mind if someone else took the last spot.
here is what a full Example May look like (except the full one would have a map): https://docs.google.com/spreadsheets/d/1z5W1KlCeQZX788IuzEjzVdqmCYWiS7030uBv7TncSk0/edit?usp=sharing
I would ask that you put enemy/ Neutral planets or locations that your ships go to in a 2nd column (as Shown)
everything should be self contained in each Section
the last location of each ship will be tracked in the Last position column (big Surprise!) also each ship should have a unique name (at least, Cr90 1,cr90 2 etc.) Squadrons are marked the Hanger section using their Abbreviated names (i.e. X, Y Tie/D Tie/F tie/B Etc) if a squadron has multiple HP and is Damaged, the damage will be Represented by * (i.e. X*= an X-wing that took 1 damage, Tie/d**= a defender that took 2 damage)
Fleet stance to the far left determines how soon your fleet will retreat from combat (Cautious, Normal[default], Aggressive, Relentless)
Everything else is about the same i think.
Each turn will be represented by an Additional Tab at the Bottom of the Spreadsheet (in the example it says Turn 8, and Turn 9)
Edited by clontroper5
basiacally I would copy each planet you control to a Master Spreadsheet i have to Keep track of every turn, if a Battle occurs i will resolve it and then copy back the results (damge Etc.) back to the Next turn of each player invloved.
OK I Tweeked a few more things in the Rules, we are very close to a Final Version.
@The Jabbawookie is Almost done with the map and then once we lock in at least 1 more player I will prepare everyone's spreadsheets and then we will start!
@LTD and others that haven't been able to read the full rules, here is a summary of the major changes in the Rules from RAW
-Ships now have 4 stats: Attack, HP, Hanger capacity, and Cost
-Squads now have 4 stats: Attack, HP, Hanger Usage, and Cost
-Players can now Transfer anything(credits GF, or other Units) to teammates but have to post it using the ##transfer command along with What is being transferred and where in the IC thread
-Planets can produce upto 150% of their credit value in Units (I.e. A planet with 20 credits can make 30 credits of units) this Is unrestricted and can happen every turn
-fleets cannot jump to Deep space from Deep space,
-Every fleet now has a FLEET Stance which determines how soon it will retreat from a Fight, players may pick these Stances every turn. They are as follows: Cautious, Normal (Default), Aggressive, Relentless
-major combat changes mostly revolving around how the GM resolves the combat to make it more in depth, thematic and interesting
-A retreating fleet Cannot jump to an Enemy controlled system
-A redone Invasion system that changes how the GM resolves Invasion
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It is possible for a planet to become CONTESTED, a contested planet is a planet where GF from both sides are still present after an Invasion combat.
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A Contested Planet cannot produce Credits or Units
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A Contested Planet can be reinforced(have more GF sent) by the faction that has Space superiority
-Players may build Fortifications at any of their planets for 30 credits. fortifications make it harder to kill Defending GF and can be destroyed by Bombardments or becoming Contested
-close air support, Squadrons with the Bomber or Fighter/Bomber keywords can Add their Attack to Invasions they are in orbit of
-modified how bombardment damage is determined
-Repairs now cost 10C per HP repaired, ships can also repair themselves even when not in Orbit of a Friendly planet at a Cost of 15C per HP and can only repair 1 HP per turn this way
-Some Squadrons have multiple HP and can be repaired by Any ship or friendly planets at a cost of 5C per HP, a ship can only repair Squadron HP upto it's Hanger value.
Sounds good.
I'll play.
And @The Jabbawookie has finished his Great work! we now have a Map!!! here is a preview, and i will begin creating the Spreadsheet for everyone and assigning starting planets. (the map may change slightly for balance reasons)
Current sign ups:
Rebs: @LTD
Imps: @Ling27
Signed up no preference: @Npmartian
We need at least 1 more to Begin
@Matt3412 , @Bertie Wooster either of you want to take the next Spot?
22 minutes ago, clontroper5 said:@Matt3412 , @Bertie Wooster either of you want to take the next Spot?
It sounds REALLY fun but it depends on whether I get a new job position or not. The possibility popped up last week, and I should find out tomorrow.
56 minutes ago, Bertie Wooster said:It sounds REALLY fun but it depends on whether I get a new job position or not. The possibility popped up last week, and I should find out tomorrow.
I'm no longer impartial; I want whichever side he's on.
4 minutes ago, The Jabbawookie said:I'm no longer impartial; I want whichever side he's on.
@LTD already called shotgun.
35 minutes ago, The Jabbawookie said:I'm no longer impartial; I want whichever side he's on.
LOL I just need to put Bertie in charge of a Neutral Mercenary Army and let you guys try and Bribe him to fight for you!
8 minutes ago, clontroper5 said:LOL I just need to put Bertie in charge of a Neutral Mercenary Army and let you guys try and Bribe him to fight for you!
"Berba Fett, at your service."
I just wish I was as good at Armada as I am at these games.
1 hour ago, Bertie Wooster said:I just wish I was as good at Armada as I am at these games.
i'm going to have to pass on this one, but i am excited to see how it plays out over the coming weeks
Sorry, I'll have to decline as well. I'll be temporarily taking over a new job position.
OK we need to Find 1 more player still, know anyone that may be interested?
1 minute ago, clontroper5 said:OK we need to Find 1 more player still, know anyone that may be interested?
@CaribbeanNinja ? Maybe @BrobaFett or @Visovics ? @MandalorianMoose ?
Any of you guys interested in a campaign game?