Thread necro, as we now know more rules from RitR.
On 5/6/2019 at 6:00 AM, Grumbleduke said:...or the "cannot be moved so that it overlaps a ship, squadron, or other obstacle" rule from Navigational Hazards...
I think the relevant rule for the above, for example, is actually in the RitR book itself rather than the objective. IE., page 3 for 'Moving Obstacles and Tokens' starts with...
QuoteSeveral objective cards and obstacle types in this expansion refer to moving obstacles. To move an obstacle, the player moving that obstacle proceeds through the following steps:
...which suggests that the objective cards no longer need to define every interaction, they all just follow THESE rules.
And of note, the first bullet under item #2:
QuoteThe obstacle, at its final position, cannot overlap ships, squadrons, other obstacles, or tokens in the play area.
So it seems like the best bet for this objective is for the second player to actually NOT move the station, but instead roll one of his ships in place such that the first player can't actually move it - instead taking the opportunity to hurl some rocks in front of your enemy.
Of note from the rest of the thread, page 4 seems relevant in the 'Toward' definition, specifically changing the answer above:
On 5/5/2019 at 9:51 AM, Drasnighta said:“Within 1-2” means just that - it must be between distance 1 or two - but you start at distance 1 of yourself as is, so any portion of movement is okay there as long as it’s not nowhere, I believe.
if it were distance 2-3 that would necessitate minimum movement outside of distance 1
...the rules actually say, second bullet under 'Toward':
QuoteThat obstacle or token must be moved from its current position to at least the line that marks the end of the distance band matching the specified minimum movement.
Needless to say, this is quite a change in interpretation of what specified range bands mean!