Reckless Diversion with LOS-block

By HubertKJ, in Rules

Based on the RR and SW:L Official Rulings:

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Question: When a unit performs a ranged attack, does the unit leader need to have line of sight to the defending unit?

Answer: No. While range is always measured from an attacking unit leader, the unit leader does not need line of sight to a defending mini in order for the unit to perform an attack. However, only minis that have line of sight to a defending mini can contribute a weapon to the attack pool.

and

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Question: When attacking an enemy trooper unit that has a face-up order token while the command card Reckless Diversion is in play, can the attacking unit form one attack pool for the enemy trooper unit and form a second attack pool in order to attack a different unit?

Answer: Under most circumstances, the attacking unit cannot do so. The attacking unit, and each mini in that unit, must add all eligible weapons to the attack pool that is targeting the enemy trooper unit with a face-up order token. A unit, or mini, cannot "choose" a weapon that is not eligible to be added to that dice pool if it can add a different weapon that is eligible. The attacking unit can only form a second dice pool if, after first forming a dice pool with all eligible weapons, there are still weapons useable by the unit that were not eligible to be added to the attack pool targeting the enemy trooper unit with a face-up order token.

is the following legal or illegal?

Grey Box : Line of sight blocking terrain

Green: Rebell Squad with face up order token from Reckless Diversion.

Blue: Rebell Squad

Red: Snowtroopers with flamethrower.

" C " being the squad commanders.

(R1 and R2 are range 1 and range 2)

Red declares intent to use an attack action. Red is forced to chose range 3 weapon to attack green. Remaining squad members can't add their dice to the attack pool because they don't have LOS.

Thus they are allowed to form a different attack pool to attack blue with flamethrower and possibly grenades.

reckless1.png.60e78991b93ccbe44e49a136a6517cd6.png

in this case yes you are correct as long as none of the other troopers in the snowtroopers group can see any part of the reckless squad including the base then they are free to make a secondary attack against blue with different weapons from the first attack (in your example flames and grenades would be okay as the leader would use the primary weapon of the snowtroopers for the first attack pool).

Now it gets cheesy, but that situation actually occured while playing... We just ruled it impossible for that moment.

Yellow rebel squad has an open order token too.

I form a dice pool against the green squad with the range 3 weapon.

Since the remaining red troopers don't have a weapon to fire at yellow I nominate blue for flamerthrower and grenade.

Legal or illegal?

swlegion2.PNG.1c64a26a02e107110cb6326ead23d42d.PNG

Edited by HubertKJ
€: typo
Just now, HubertKJ said:

Now it gets cheesy... Yellow rebel squad has an open order token too.

I form a dice pool against the green squad with the range 3 weapon.

swlegion2.PNG.1c64a26a02e107110cb6326ead23d42d.PNG

Haha, that is a little cheesy 😝

If you choose to target the green unit, only your commander can contribute and he must use his standard E-11 weapon. The other 2 could then attack blue with flamethrower and grenade. They are not obligated to shoot yellow (in fact, the cannot shoot yellow) because they can't use their E-11, since that weapon is already assigned to green.

The first argument went like this:

"If you can't shoot the green squad with all your range 3 weapons you have to shoot yellow instead!"

Sadly it doesn't say that you have too hit the squad where you can form the bigger dice pool. Maybe it should.

I was really hoping that there would be a misinterpretation on my part (and I was not even on the receiving end). Using/bending the rules like that to avoid the intention of Reckless Diversion shouldn't work like that, at least not the second case. Thanks for the input!

1 hour ago, HubertKJ said:

The first argument went like this:

"If you can't shoot the green squad with all your range 3 weapons you have to shoot yellow instead!"

Sadly it doesn't say that you have too hit the squad where you can form the bigger dice pool. Maybe it should.

I was really hoping that there would be a misinterpretation on my part (and I was not even on the receiving end). Using/bending the rules like that to avoid the intention of Reckless Diversion shouldn't work like that, at least not the second case. Thanks for the input!

well that is why people are stuck in the rules as intended which i think people need to get out that mind set.
the rules as writen state that yes that is a legal move and the player can do that as you can only contribute 1 weapon type to each attack pool.

That is a really nice and creative solution. I do not find it cheesy at all to make the best you can out of a given game situation within the rulesset.

how is it possible that the 2 non leader models cannot shoot to Yellow unit? they also have their unit's standard weapon. And you cannot deliberately choose a weapon with short range to get around "reckless Diversion"

1 hour ago, toffolone said:

how is it possible that the 2 non leader models cannot shoot to Yellow unit? they also have their unit's standard weapon. And you cannot deliberately choose a weapon with short range to get around "reckless Diversion"

Because all weapons with the same name must target the same defender. You can’t split fire with a single weapon. Since the leader already designated green as the target for the E-11, the others can’t use it to attack yellow.

I know, but I guess he should have targeted Yellow on first instance with all minis