I have an example question about the order of an attack.
Player 1 attacks Player 2, who is in light cover. Player 1 rolls 3 blacks, gets 1 damage and 1 critical hit. In step 5, that damage is removed by the cover. Cover can't remove critical results, crit results pierce through cover, but it doesn't matter that he rolled that crit because there is 1 damage that cover CAN cancel, so it cancels it. This damage is 'canceled' as per the wording in step 5:
QuoteApply Dodge and Cover: If the defender has a dodge token or is in cover, the defender may spend dodge tokens and apply cover to cancel hit () results. Dodge tokens and cover cannot be used to cancel critical () results. » A unit can apply cover only against ranged attacks.
Next step is to apply any card effects that can modify the attack dice. So say it was Scout Troopers and they have Sharpshooter, this is where the attacker would go, Ok I have Sharpshooter 1 so your cover is actually 0, which means that damage you canceled now goes through. Or is that damage already gone because it was canceled? Or is this step strictly mean anything that modifies the dice specifically, such as a re roll, or convert surges etc..?
So if the ability was to convert a damage to a crit, you can't do this PRIOR to cover being applied, because that is a step 6, and cover is applied in step 5, so that damage would actually already be canceled. But if the effect was like sharpshooter, a static reduce cover, then that is something you apply at the time of the attack being declared?
Where in the attack timing does it say 'apply static keywords from cards'? Is that section 2(b) when you are choosing the weapon?
Edited by FrogTrigger