Copy-paste from another thread I posted in, but here goes.
I have a house rule for defence though that I like. You get a bonus defence equal to the relevant skill (resilience for attacks you can block, coordination for attacks you can dodge and weapon skill for attacks you can parry). This gives players (and NPCs) an extra defence of 0-3. You can only use one skill at a time of course, so no stacking.
I am trying to modify this rule to take into account the weight of armor to limit defence. I am thinking about modifying defence by the soak value of armor minus 1. That means full plate would get a defence penalty of 4. Any negative defence results in fortune dice added to the enemy. I haven't found a nice way to balance this yet though. Perhaps I should ask in the house rules forums... so many great minds here with a lot of good ideas.
I just want it to be like my other house rules... simplicity being high priority.