Ok so do attacks like the AT-ST's Mortar(range 4 to ∞) and Leia's Bombardment (range 4 to ∞) need Line of Sight?
Mortar line of sight?
11 hours ago, W1sh said:Ok so do attacks like the AT-ST's Mortar(range 4 to ∞) and Leia's Bombardment (range 4 to ∞) need Line of Sight?
Yup! They follow all the rules of attacks as usual.
Don't forget the AT-ST can see over most people's scenery collections.
Awesome, thank you. Kinda sucks, indirect weapons shouldn't need line of sight in my opinion. Should be able to drop loads out the sky on enemy units. Oh well, thanks again.
Edited by W1sh@W1sh I agree, but here’s my head cannon to rationalize the ruling: Leia has to be able to see the unit to realize it’s there and Get exact coordinates. The bombarding force can’t see the battlefield and is relying on Leia or Veers.
I agree, it doth suck. In the case of the AT-ST, the extremely different range bands of the weapons makes Arsenal not much fun. Since I never seem to be able to draw a bead on the same unit with lots of weapons at once anyways.
I can rationalize it in an AT-ST as it is a secondary, and hastily bolted on weapon, it doesn't have any real means of being aimed other than the AT-ST's organic systems, which are direct fire. On a dedicated mortar team or tank, I'd really, really hope they allow the use of other units LoS.
I'm more sore about the fact that the mortar, an indirect fire weapon shooting explosive rounds, does not have blast.
On 2/2/2019 at 5:23 PM, TauntaunScout said:I agree, it doth suck. In the case of the AT-ST, the extremely different range bands of the weapons makes Arsenal not much fun. Since I never seem to be able to draw a bead on the same unit with lots of weapons at once anyways.
You can always target different units with the different weapons, which allows the AT-ST to output quite a few Suppression tokens in a single turn.
For Leia/Veers I agree, they are spotting so LoS makes sense. For the AT-ST, it makes sense as it's only a two man crew, the Driver and the Gunner, which is likely to limit their firing to LoS only, rather than having position relayed by some infantry spotter.
14 minutes ago, Caimheul1313 said:You can always target different units with the different weapons, which allows the AT-ST to output quite a few Suppression tokens in a single turn.
For Leia/Veers I agree, they are spotting so LoS makes sense. For the AT-ST, it makes sense as it's only a two man crew, the Driver and the Gunner, which is likely to limit their firing to LoS only, rather than having position relayed by some infantry spotter.
Given the sensor technology and everything else, targeting models you can't see is pretty believable. They got fire coordinates over the comm-link from a probe droid hovering above the battlefield or whatever. Plenty of games use indirect fire with no spotters, it runs just fine.
1 hour ago, TauntaunScout said:Given the sensor technology and everything else, targeting models you can't see is pretty believable. They got fire coordinates over the comm-link from a probe droid hovering above the battlefield or whatever. Plenty of games use indirect fire with no spotters, it runs just fine.
I'm not saying it wouldn't run fine from a rules perspective, just that is a bit more "high tech" than typical Star Wars "70's science fantasy" technology, as opposed to Shadowrun or even modern technology with miniature drones.
I wouldn't be surprised if we end up getting a probe droid support unit that allows you to use its line of sight when targeting certain weapons. And/or a mortar trooper that can use a commander's line of sight for targeting a mortar weapon.
41 minutes ago, KommanderKeldoth said:I wouldn't be surprised if we end up getting a probe droid support unit that allows you to use its line of sight when targeting certain weapons. And/or a mortar trooper that can use a commander's line of sight for targeting a mortar weapon.
I'm shocked a probe droid hasn't been released thus far, especially since it is versatile and could correspond with how this game's mechanics work. It being a recon droid could add several new keywords while still being able to use some in present game. Would be interesting if it had self destruct along with some form of reconnaissance keyword.
Edited by Tokous2 minutes ago, Tokous said:I'm shocked a probe droid hasn't been released thus far, especially since it is versatile and could correspond with how this game's mechanics work. It being a recon droid could add several new keywords while still being able to use some in present game. Would be interesting if it had self destruct along with some form of reconnaissance keyword.
Well, the game has only been out for a year and they've had to squeeze in a bunch of other stuff. I imagine that it will be the next support unit for the Empire. In fact, they could pair it with Tauntaun outriders for the Rebels as their scout unit.
Indeed, not only far far away but beyond massive filled with so many potential units. That would compliment it well, overall I like how when an expansion is released there is always one for the other side with similar yet different twists. Its fair that way.
Sounds like I possibly miss used Leia's bombardment card and the ATST possibly miss used his mortar.