Covering fire and splitting fire?

By landoro, in Rules

So with covering fire, do I understand it correctly that if I split fire, Z-6 against one unit and the A-280s against another, I can issue 2 dodge tokens to other units since I performed 2 attacks?

And if one member in the unit would throw a grenade as well, then I perform 3 attacks thus being able to issue 3 dodge token from 1 unit?

Have fun
Landoro

In my reading of the rules, no it is just a single attack with multiple defenders.

"During an attack, the unit that is performing the attack is the
attacker and the target of the attack is the defender.
» Multiple units can be chosen as defenders (see step 3)."

Step 3 of an attack is "Declare additional defenders," so the attack pool rolled against unit A consisting of the A-280s and the attack pool rolled against Unit B consisting of the Z-6 are part of the same attack.

This is the part from the RRG that makes me think it should work.
Marked the part which I am basing my interpretation on.

"When an attacking unit forms multiple attack pools,
resolving each attack pool is treated as an attack for all
gameplay effects and abilities
, however the unit is still
considered to have performed only one single attack or
attack action."

4 minutes ago, landoro said:

"When an attacking unit forms multiple attack pools,
resolving each attack pool is treated as an attack for all
gameplay effects and abilities
, however the unit is still
considered to have performed only one single attack or
attack action."

1

"however the unit is still considered to have performed only one single attack or attack action."

The answer is in bold. Compare that to the text on the Covering Fire card "After a friendly corps unit performs a ranged attack." Shooting at a seporate defender doesn't make the Z-6 a separate unit, so it wouldn't trigger.

But as landoro points out, resolving an attack pool is treated as an attack for all game effects. I agree with landoro’s interpetation.

If Imperials can hand out infinite aim tokens, Rebels can split attacks and hand out multiple dodge tokens. Fair’s fair. 😃

Edited by scooper4711
Fixed typo
6 hours ago, scooper4711 said:

But as landoro points out, resolving an attack pool is treated as an attack for all game effects. I agree with landoro’s interpetation.

If Imperials can hand out infinite aim tokens, Rebels can split attacks and hand out multiple dodge tokens. Fair’s fair. 😃

It's hardly infinite.

Besides, the Official Rulings account has already addressed this issue :

Quote

Question: When playing the command card Covering Fire, if an attacking corps unit forms multiple attack pools, does another unit gain a dodge token each time an attack pool is resolved?

Answer: No. An attacker is only ever considered to have performed one attack for the purposes of game effects, even if multiple dice pools are resolved. Game effects that trigger during an attack apply to each attack pool. However, any effects that trigger after a unit has performed an attack apply after all attack pools have been resolved, and the unit is considered to have performed only one attack or attack action.

That resolves it then. Thanks!