Warlords of the K'Narr Sector - rules and IC conversation

By LTD, in Star Wars: Armada Off-Topic

2 minutes ago, clontroper5 said:

Are you drunk?

Your weapon is always large?

...i'm doing my best with 70 words...

Taa Baa Ibana

Are you friend or foe of the Galaxis Imperium?

6 minutes ago, Matt3412 said:

Ubanya Umpee

Image result for jawa star wars

6 minutes ago, clontroper5 said:

Are you friend or foe of the Galaxis Imperium?

Umpee Gomjam Opawi Toineepa Ta Upezzo

Toineepa Ta Upezzo Ysas Eyeta

...1.2C = 1P...

Edited by Matt3412
this is hard
4 minutes ago, Matt3412 said:

Umpee Gomjam Opawi Toineepa Ta Upezzo

Toineepa Ta Upezzo Ysas Eyeta

I'm afriad the Galaxis Imperium has no need of your market at this time, but I will deliver your proposal to the Other Vicars for consideration.

29 minutes ago, clontroper5 said:

So like if I want to know what the ic/ credits of let's say planet G. How do I go about finding that out? Or can I just ask?

You will need to send a ship there to find out.

@LTD can we pm other players? Like if I want to make a deal with @Matt3412 about his market but I don't necessarily want others to know about it could we PM?

Also will Starfighters Hyperdrive capability matter?

Follow up question what is a ships carrier capacity? It's squadron value perhaps?

(Sorry lots of questions)

No - all these conversations are happening via the local hypernet, which has been hacked.

In my experience, allowing private communication between players slows the whole game down.

I might eventually allow some kind of private chat, but only on a very time-limited basis.

Just now, clontroper5 said:

Also will Starfighters Hyperdrive capability matter?

Follow up question what is a ships carrier capacity? It's squadron value perhaps?

(Sorry lots of questions)

For our purposes starfighters have no hyperdrive.

Ships can carry their squadron value of squadrons and ground forces.

Just now, LTD said:

No - all these conversations are happening via the local hypernet, which has been hacked.

In my experience, allowing private communication between players slows the whole game down.

I might eventually allow some kind of private chat, but only on a very time-limited basis.

What about if we rendaveiw ? As in we both have ships at the same planet?

1 minute ago, clontroper5 said:

rendaveiw

Rendezvous . That even hurts me .

Just now, The Jabbawookie said:

Rendezvous . That even hurts me .

Sorry I was typing fast and I barely English, so don't expect me to French

12 minutes ago, LTD said:

Ships can carry their squadron value of squadrons and ground forces.

Meaning Squadron value of 1 equals [1 Squadron AND 1 Ground forces]

or Squadron value of 1 equals [1 Squadron OR 1 Ground forces]

@LTD

Edited by Matt3412
Just for Rules lol
Just now, Matt3412 said:

Meaning Squadron value of 1 equals [1 Squadron AND 1 Ground forces]

or Squadron value of 1 equals [1 Squadron OR 1 Ground forces]

What he can speak Galactic basic?

and / or

A ship with squadron 3 can carry 3 squadrons OR 3 Ground Forces OR a combination of both where the total of both does not exceed 3.

And no to the rendezvous (thank you Jabbawookie for that translation - I had no idea). There is no private messaging in this game at this time. Imagine we are all seated at the same table playing the game - there is no option for "pardon me, Matt3412, shall we step into the other room?"

I have orders from two sides.

Ok another question, if I decide to buy stuff from @Matt3412 market (assuming your still allowing it) how would delivery work?

last question today i think, Any special Consideration for Flotilla's?

Any chance we could do 2 turns a week instead of 1, at least until things become more complex? Worried things will start slowly otherwise.

5 hours ago, clontroper5 said:

Your weapon is always large? 

That's what she said.

57 minutes ago, The Jabbawookie said:

That's what she said.

That must be painful.

No special flotilla rules. Go to it.

1 hour ago, The Jabbawookie said:

Any chance we could do 2 turns a week instead of 1, at least until things become more complex? Worried things will start slowly otherwise.

Yes, we can do as many turns in a week as possible as the game gets going.

Right now waiting on @GhostofNobodyInParticular To submit turn 1 orders. Processing will not take long, then on to turn 2!

5 hours ago, LTD said:

Yes, we can do as many turns in a week as possible as the game gets going.

Right now waiting on @GhostofNobodyInParticular To submit turn 1 orders. Processing will not take long, then on to turn 2!

Sorry. I am working on it, but have a few questions, which I PMed you about.

Ok, 3 players have recieved their scout reports on planets visited.

GNIP and I are still having some Q&A to get things resolved.

Dooka Upezzo  

[Now Open]

Mod permitting

...HoloNet Posting...

will lease my production  for 1.25 C = 1 P

[ Turn 3 exchange rate ]

Meaning I will make what you desire. Then meet in deep space at a specified Location and then Finally we will exchange credits for created ships.
Stipulations of contract
1) Mutual non aggression pact while unit/s being created/delivered
2) My people will agree to have no aggression for 5 turns post transaction
3) your people will agree to no  aggression for 2 turns post transaction

  
If breached at any point the marke  t will close to you  permanently

Toineepa Ta Upezzo    Ysas  Eyeta

Edited by Matt3412
Toineepa Ta Upezzo Ysas Eyeta