Just got schooled! Great loss where I learned many things. I'll have to fill in the details later though, now is too late.
Vassal game, 14.1.19
4+1
vs
FennKavilLandoGunrunner
Opponent's determining action and my target priority: Clearly Kavil first due to his threat map combined with how fast I can take him down. Then it depends. Fenn is an obvious threat, but also hard to catch. Maybe the Gunrunner next. I'm not caring too much about Lando.
Deployment : See setup image.
The gameplan for the first turns:
How it went:
Lessons/Conclusion:
- Don't ever dare to not prioritize Kavil again! Dorsal+Protons+Trickshot is massive! His threat map is dark red in too many places.
- Don't remove the ship first that you see as lowest threat
- Kavil doesn't have to care too much about asteroids. Especially with trickshot
- Don't mindgame yourself against a Gunrunner
- and make sure you don't fly onto the asteroid for the case he doesn't tractorbeam you...
- and remember that it's an action, so no point in thinking about his action when he's stressed and can't/didn't clear it
- Don't fight gunrunner and trickshot-Kavil in the rocks
- Trickshot Lulo is awesome - 4dice attacks are great!
Images (less interesting shown smaller)
Turn 6: Lulo died, Gunrunner down to 1hull
Turn 7: I outdid myself. Just a single shot on the Gunrunner... how?!
Turn 8: Gunrunner still survives...
Turn 9: Finally he just barely died! And of course I had lost another A-wing by now. I can't afford it to take 3 turns to deal 1 damage to a 2dice ship when I should always get 2 hits myself - from 4 attacks!
Turn 10: my white one didn't have arc on either ship, and Kavil thus survived. That meant it was over. Otherwise I would have won on time (if we had played like that.) But at this point it was 85 - 92 for him already. Getting the shot from white would have increased the chance of 3 hits to roughly 88%.