Theofonias said:
The Wyzard said:
FFG's job is to provide setting and rules that don't make the GM's job actively harder. That's what's at issue. It's not that the setting is nonsense, it's that the setting of an RPG should be designed with having actual people play it at real tables and have a good time. If your setting makes it harder to achieve that goal, then you need to rethink your approach.
The rules and the setting (that have been provided) do not make the GM's job actively harder. What you are arguing is that a piece of fluff will make this a roleplaying nightmare. I think that is completely false. Fluff does not dictate the interactions of players, the players and GM (to a lesser degree) do.
You're excluding a vast middle and attacking a strawman.