Hey folks, our squad is now 1-2 in the Bespin campaign, and the last two missions have been difficult to say the least. Need your expert tips before tackling the final mission (Hostile Takeover)
Some background:
Imperial - Black Ops
Rebels: murne (company of heroes, rebel propaganda, waylay), E-11
Onar (get down, keep up, brute strength), starter weapon (we should have given him the E11 once murne got waylay)
Davith (shrouded lightsaber, covert operative), guard, hilt
Lando (lando)
Verena (point blank shot, combat momentum), DL44, tac display
We're in the last upgrade phase and I've got 5 xp to spend (each rebel will have a total of 9 xp, the imperials 11). I'm torn about how to complete Verena's 9 xp build. The imperial has been doing a great job at creating gaps and making it hard for her to gain position for close quarters, and further frustrating her use of PBS with the hide mechanic. Since both combat mastery and master operative shine when adjacent to enemies, and I'm having trouble closing gaps (and dealing with hidden) , perhaps I'd be better off maxing out on lower xp abilities (Ktara, create opening, student of battle) to complete her build. Any thoughts?