Dudes,
So i've been GMing for a while now but i dont really consider myself to be that advanced of a GM. I tend to GM because the others want to play or have no confidence to lead the adventure. So most of what i know is self learned or read on the web.
My question centers around how you guys run adventures when using a scenario or adevnture book. Specifically, how much do you read from the book when running the adventure? Do you paraphrase content or read directly skipping over the GM only parts? It seems like adventure books are written as if to be read to the players but there are many GM only tid-bits in there to trip you up from just reading. Obviously the spoken text sections are read alowd but what about the other text content?
I have been paraphrasing and trying to memorize adventures from books and seem to get myself lost quite often and would love some tips for running the adventures straight form the books. I know this could lead to being a little dry if done improperly but thats why i'm asking for some tips =). In the paraphrasing method i seem to miss important details and descriptions which can lead to a lack of imersion for the PCs so this inquiry is geared to to finding a way to deliver the most robust content to the PCs while eliviating some of the stress of the adventure on me as a GM.
I appriciate your feedback!
Game on,
Gitzman