Hi, community!
I've started to put together a custom campaign for Imperial Assault. The goal would be to create an epic campaign for all those who have all big boxed expansions (a few figure expansions are needed as well), and use mostly the existing parts of the game instead of cutouts. (Characters introduced are 'played by' existing figures already in the game. I will make some custom deployment cards for enhancing the atmosphere, but they won't be necessary.) The story is based on the Edge of the Empire mission 'Beyond the Rim', but altered a lot. I've finished with the mission structure and did an overview of all missions, including some of the extra rules introduced in them.
Why I'd like to share my notes with you are the following reasons:
1) I'd love to have your thoughts and comments of the mission structure and the ideas implemented. You can leave your comments in the Google Drive file.
2) I am about to create the maps for the missions. I will be able to make scans of the tiles, but I would need markers for the figures and tokens. If anyone can help me out with those, that would be a huge help. I'm sure I won't be able to share the tile scans with you for understandable copyright reasons.
3) If any of you got a template for the mission briefings, that would also be a great help.
4) I will definitely need volunteers to test these missions and give feedback. I'm not sure how long would it take to create even one mission but it would be a great help if you'd volunteered for testing. Please comment if you're interested.
Note that the document contains HUGE spoilers about the campaign, so only read it, if you're sure you won't be playing it as a rebel player.
Thank you for your help!
LINK TO THE DRIVE FOLDER (contains individual missions)
Quote
Mission structure (missions already uploaded are colored green)
Introduction (threat level: 2) (XP cap: 2)
Story mission 1V (IsoTech infiltrated) (TL: 2) (XP cap: 3)
Story mission 1D (Yiyar Clan infiltrated) (TL:2) (XP cap: 3)
Intermission 1 (The fate of Shira) (TL: 3) (no upgrade phase)
Side mission 1 (TL: 3) (XP cap: 4) (Bring a Friend / Expanding the weapons division / The secret of the Wheel / The Ghosts of Korriban)
Side mission 2 (TL: 3) (XP cap: 5)
Story mission 2V (The Angel)
(TL: 4) (XP cap: 7)
Story mission 2D (Unorthodox trading methods) (TL: 4) (XP cap: 7)
Story mission 2DD (Canto Bight Heist) (TL: 4) (XP cap: 7)
Intermission 2 (The Fall of IsoTech) (no upgrade phase)
Midtime mission: Deadly Cholganna (TL: 4) (XP cap: 9)
Side mission 3 (and 4?) (TL: 5) (XP cap: 10)
Story mission 3V (The Cave of Terrors) (TL: 5) (XP cap: 12)
Story mission 3D (Fate of the Sa Nalaor) (TL: 5) (XP cap: 12)
Intermission 3 (The Battle of Cholganna I) (TL: 5) (no upgrade phase)
Story mission 4V (The battle of Cholganna II) (TL: 6) (XP cap: 14)
Story mission 4D (The battle of Cholganna II) (TL: 6)
(XP cap: 14)
Finale (The Spirit of Cholganna) (TL: 6)
- Sixy