Does anyone have high quality pics of the investigator cards front and backs, plus their signiature cards? Or even just text write ups of their abilities and items?
I can't get a copy for a while and I feel a deep need to know what they can all do.
Investigator Cards
On 11/2/2018 at 8:26 PM, Radix2309 said:Does anyone have high quality pics of the investigator cards front and backs, plus their signiature cards? Or even just text write ups of their abilities and items?
I can't get a copy for a while and I feel a deep need to know what they can all do.
I'll try and get you a write up tonight (stupid work). I'm assuming you want abilities & stat lines in addition to just card titles?
3 hours ago, Duciris said:I'll try and get you a write up tonight (stupid work). I'm assuming you want abilities & stat lines in addition to just card titles?
Yup. That would be awesome thanks.
Including which things you choose between for start.
I'll get after the Cards tomorrow.
Investigators |
Occupation |
H |
S |
|
Lore |
Influence |
Observation |
Strength |
Will |
Focus Lim |
Agnes Baker |
The Waitress |
6H |
6S |
Blood Casting – You may suffer damage instead of horror while casting a spell. Blood is Power – While casting a spell, if you suffer damage or spend remnants, you get +2 LORE. |
4 |
2 |
2 |
2 |
3 |
2 |
Calvin Wright |
The Damned |
6H |
6S |
Friend Indeed – Action: You may exchange any number of health and/or sanity with another investigator or ally in any space. |
3 |
3 |
3 |
3 |
1 |
2 |
Daniela Reyes |
The Mechanic |
7H |
5S |
Love For the Job – After you perform a gather resources action, you may focus one skill of your choice. |
3 |
3 |
1 |
3 |
3 |
3 |
Dexter Drake |
The Magician |
5H |
7S |
Magical Gift – Once per round, while resolving a LORE test, you may reroll one or all of your dice. |
4 |
3 |
2 |
2 |
2 |
Equal to # of spells |
Jenny Barns |
The Dilettante |
7H |
5S |
Trust Fund – Action: If you have fewer than $3, you gain $3. |
1 |
4 |
2 |
3 |
3 |
1 |
Marie Lambeau |
The Entertainer |
5H |
7S |
Smokey Velvet – Once per round, after you perform an action, another investigator on any space may perform that same action. (Normal action restrictions still apply.) |
3 |
4 |
2 |
2 |
2 |
2 |
Michael McGlen |
The Gangster |
8H |
4S |
Out for Revenge – After you defeat a monster as part of an attack action, you recover one sanity or focus one skill of your choice. |
2 |
3 |
1 |
4 |
3 |
1 |
Minh Thi Phan |
The Secretary |
6H |
6S |
All Around You – Once per round, while resolving a test, you or another investigator in your space may reroll dice up to the number of clues in your neighborhood. |
3 |
3 |
3 |
2 |
2 |
2 |
Norman Withers |
The Astronomer |
5H |
7S |
In the Stars – After you remove two or more doom from your space, you may suffer one horror to research one clue (place it on the scenario sheet) . |
3 |
1 |
3 |
2 |
4 |
2 |
Rex Murphy |
The Reporter |
7H |
7S |
Family Curse – While reolving a test, only 6s count as successes. You cannot become BLESSED or CURSED. Never Give Up – After you fail a test, you focus one skill of of your choice. |
3 |
3 |
3 |
2 |
2 |
Unlimited |
Tommy Muldoon |
The Rookie Cop |
7H |
5S |
Shield From Harm – If a monster would engage another investigator in your space, you may engage that monster instead. |
2 |
2 |
3 |
3 |
3 |
2 |
Wendy Adams |
The Urchin |
5H |
7S |
Shortcut – Before or after you perform an additional action as part of an evade action, you may move up to two spaces (for free) . |
3 |
1 |
4 |
2 |
3 |
3 |
34 minutes ago, Duciris said:I'll get after the Cards tomorrow.
Investigators
Occupation
H
S
Lore
Influence
Observation
Strength
Will
Focus Lim
Agnes Baker
The Waitress
6H
6S
Blood Casting – You may suffer damage instead of horror while casting a spell.
Blood is Power – While casting a spell, if you suffer damage or spend remnants, you get +2 LORE.
4
2
2
2
3
2
Calvin Wright
The Damned
6H
6S
Friend Indeed – Action: You may exchange any number of health and/or sanity with another investigator or ally in any space.
3
3
3
3
1
2
Daniela Reyes
The Mechanic
7H
5S
Love For the Job – After you perform a gather resources action, you may focus one skill of your choice.
3
3
1
3
3
3
Dexter Drake
The Magician
5H
7S
Magical Gift – Once per round, while resolving a LORE test, you may reroll one or all of your dice.
4
3
2
2
2
Equal to # of spells
Jenny Barns
The Dilettante
7H
5S
Trust Fund – Action: If you have fewer than $3, you gain $3.
1
4
2
3
3
1
Marie Lambeau
The Entertainer
5H
7S
Smokey Velvet – Once per round, after you perform an action, another investigator on any space may perform that same action. (Normal action restrictions still apply.)
3
4
2
2
2
2
Michael McGlen
The Gangster
8H
4S
Out for Revenge – After you defeat a monster as part of an attack action, you recover one sanity or focus one skill of your choice.
2
3
1
4
3
1
Minh Thi Phan
The Secretary
6H
6S
All Around You – Once per round, while resolving a test, you or another investigator in your space may reroll dice up to the number of clues in your neighborhood.
3
3
3
2
2
2
Norman Withers
The Astronomer
5H
7S
In the Stars – After you remove two or more doom from your space, you may suffer one horror to research one clue (place it on the scenario sheet) .
3
1
3
2
4
2
Rex Murphy
The Reporter
7H
7S
Family Curse – While reolving a test, only 6s count as successes. You cannot become BLESSED or CURSED.
Never Give Up – After you fail a test, you focus one skill of of your choice.
3
3
3
2
2
Unlimited
Tommy Muldoon
The Rookie Cop
7H
5S
Shield From Harm – If a monster would engage another investigator in your space, you may engage that monster instead.
2
2
3
3
3
2
Wendy Adams
The Urchin
5H
7S
Shortcut – Before or after you perform an additional action as part of an evade action, you may move up to two spaces (for free) .
3
1
4
2
3
3
Thanks so much.
NOTE: Ashcan Pete was the 2018 Arkham Promo and is not in the base game, but here is his info.
Investigators |
Occupation |
H |
S |
|
Lore |
Influence |
Observation |
Strength |
Will |
Focus Lim |
Ashcan Pete |
The Drifter |
7H |
5S |
Scrounge – After you perform a gather resources action, you may gain an item worht $2 or less from the display
|
3 |
1 |
3 |
3 |
3 |
3 |
Items: Duke, $1
Choose one: Pete's Guitar or Dark Dreams
Duke - Ally Faithful Hound; You get +1 strength as part of an attack action; When you perform a trade action you may trade assets with any investigators in your neighborhood (2health, 3 sanity)
Pete's Guitar - Item-Common Curio; After you perform a gather resources action, a number of investigators in your neighborhood equal to your influence may each recover one sanity or focus one skill of their choice.
Dark Dreams - Talent; When you draw a blank mythos token, you may suffer one direct horror to focus one skill of your choice and spawn one clue.
Edited by Soakman
Investigators |
Occupation |
|
Starting Gear |
Option 1 |
Option 2 |
||
Agnes Baker |
The Waitress |
$3 |
Heirloom of Hyperborea Item – Magical Curio After you cast a spell, you may focus one skill of your choice. |
Storm of Spirits Spell – Incantation (1Horror) You may test LORE in place of STRENGTH as part of an attack action. (The monster's attack modifier still applies.) |
Flesh Ward Spell – Incantation (1Horror) // 1-Handed Once per round, if you, another investigator, or an ally on any space would suffer damage, you may test LORE. Prevent damage equal to your test result. |
||
Calvin Wright |
The Damned |
$3 |
Spirit Dagger Item – Magical Curio // 1-Handed You get +2 STRENGTH as part of an attack action. You get +2 LORE as part of a ward action. |
Until the End of Time Condition – Innate (2Health/2Sanity) This card cannot be discarded by any means. (Including damage and horror.) Reckoning – Remove one damage and one horror from this card. |
Nothing or |
A DARK PACT + |
Voice of the Messenger Condition – Innate You may suffer one horror to reroll any number of dice. (Use this no more than once per roll. This allows you to reroll the die rolled for your dark pact.) |
Daniela Reyes |
The Mechanic |
$3 |
Gabriel Item – Vehicle Instead of a normal move action, you move up to three spaces and may spend $1 to move one additional space. |
Ace of Swords Item – Curio When you spend a focus to reroll a die, you may recover one sanity. |
Wrench Item – Common // 1-Handed You get +1 STRENGTH as part of an attack action. You get +3 instead if you have a free hand. |
||
Dexter Drake |
The Magician |
#2 |
Mists of R'lyeh Spell – Incantation (1Horror) You may test LORE in place of OBSERVATION as part of an evade action. This monster's evade modifier still applies.) |
Astral Travel Spell – Incantation (1Horror) Instead of a normal move action, you may test LORE. You move a number of spaces equal to your test result plus two. |
Magician's Cane Item – Curio (2Health/2Sanity) // 1-Handed You get +2 LORE while casting a spell. |
||
Jenny Barns |
The Dilettante |
$5 |
Search for Isabelle Talent – Innate (2Health/2Sanity) Once per round, while resolving a test, you may suffer one damage and one horror to reroll any number of dice. |
Dressed to the Nines Talent – Innate When you spend a focus token to reroll a die, you may reroll any number of dice instead. You gain an additional $2 s part of your trust fund ability. |
Jenny's Twin .45s Item – Common Weapon // 2-Handed You get +3 STRENGTH as part of an attack action. You may add one to the result of one die as part of an attack action. |
||
Marie Lambeau |
The Entertainer |
$4 |
Intervene Spell – Incantation (2Horror) // 2-Handed Once per round, while another investigator on any space is resolving a test, you may test LORE–1. Add your test result to the other investigator's test results. |
Witch Blood Talent – Innate Action: You may perform an action you have already performed this round. You can allow another investigator to perform this action with your Smokey Velvet ability. Once per round, after you spend a remnant, you gain one remnant. |
Grande-mére's Knife Item – Magical Weapon // 1-Handed You get +2 STRENGTH as part of an attack action. You get +2 LORE while casting a spell. |
||
Michael McGlen |
The Gangster |
$3 |
Chicago Typewriter Item – Common Weapon You get +4 STRENGTH as part of an attack action. |
O'Bannion Member Talent – Retainer After you perform a gather resources action, you may test STRENGTH. If you pass, you gain $2. |
Ol' Boiler Item – Vehicle (5Health) After you perform a move action, you may deal two damage to one monster you are engaged with and two damage to this card. |
||
Minh Thi Phan |
The Secretary |
$3 |
King in Yellow Item – Curio Tome Once per round, after you suffer one or more horror, you may research one clue (place it on the scenario sheet) . |
Analytical Mind Talent – Innate You roll one additional die while resolving a LORE or OBSERVATION test if you are at or above your focus limit. |
Synergy Talent – Innate Increase your focus limit by one. Other investigators in your space get +1 to each skill you have focused. |
||
Norman Withers |
The Astronomer |
$1 |
Find Gate Spell – Ritual (2Horror) Action: Test LORE. If you pass, you move to a space of your choice with one or more doom. |
Precious Memento Item – Curio (0Health/3Sanity) After you gain a clue, remove two horror from this card. |
Astronomy Book Item – Curio Tome // 1-Handed Once per round, while resolving a test, you may reroll a number of dice up to the amount of doom in your space. |
||
Rex Murphy |
The Reporter |
3$ |
Search for the Truth Talent – Innate After you gain a clue, you gain $1 and you may focus one skill of your choice. |
The Tower Item – Curio Once per round, while resolving a test, you may reroll one or all of your dice. |
It All Comes Together Talent – Innate As part of research action, add one to the result of each die you roll. |
Overcome All Odds Talent – Innate You can focus each skill up to twice. |
|
Tommy Muldoon |
The Rookie Cop |
$2 |
Becky Item – Weapon (2Healthy/3Sanity) // Two-Handed You get +4 STRENGTH as part of an attack action. |
Handcuffs Item - Common Once per round, after you damage, disengage, or are damaged by a non-epic human monster, you may defeat that monster. |
Motorcycle Item – Vehicle Instead of a normal move action, you move up to three spaces and may spend $1 to move one additional space. |
||
Wendy Adams |
The Urchin |
$1 |
Mama's Amulet Item – Curio Once per round, you may prevent one damage or horror that you would suffer. |
Mr. Pawterson Item – Curio (2Health/2Sanity) Before one or more monsters would attack you, you may discard this card to disengage and exhaust those monsters. |
Mysterious Photo After you gain a clue, you may focus one skill of your choice. |
Edited by Duciris
replaced Stamina with Sanity tsuma534 pointed out
On 11/7/2018 at 3:04 AM, Duciris said:Precious Memento
Item – Curio (0Health/3Stamina)
I guess the "Stamina" was supposed to be "Sanity".
Amazing job, nonetheless.
1 hour ago, tsuma534 said:I guess the "Stamina" was supposed to be "Sanity".
Amazing job, nonetheless.
Indeed it was!
The back- the roles of each one IfI may ask...