With regards to Yoda and Keith building a PC version at 2000+ XP...
By his own admission, Keith did that as something of a thought experiment, based upon recurring remarks that the system becomes "completely unplayable" at such high XP levels. So he set out to create a one-shot adventure using characters from the franchise that the players would have no problem believing were such powerful individuals, masters from the Jedi Council, with Yoda and Windu being the foremost of those, and most of those PCs built using just the specs from the F&D core rulebook (as that was what was published at the time for the majority of the careers.
As it's been said, you can build perfectly serviceable versions of Yoda, Windu, and other Jedi Masters at half as much XP, especially if you go by what they accomplish in the films, and only the films. Film-only Yoda is far less impressive a Force user than the expanded lore makes him out to be, and could quite possibly be built on only 1000 earned XP, and getting by with a lower Force Rating by simply having invested XP into upgrades for Move and Protect/Unleash, building him as a Consular/Sage with Ataru Striker for beat-stick prowess.
