Reckless diversion

By enekolob, in Rules

I've used stand by actions (range 2) with the imperials to challenge han solo's reckless diversion.

Is It correct???

Do you think is a good tactic???

Thanks.

Can you provide more detail on what you are asking. Not sure what you mean by "challenging " Han's Standby.

Sorry , my english is not perfect.

I'm imperial and I have used standby actions to reduce the effect of han's solo reckless diversion command card.

I've waited until the activation(face Up token) of the rebels to attack them .

Is it correct?

Thanks.

I think this is what you’re asking: you want to use standby to ignore reckless diversion and shoot a unit that moved into your range?

Unfortunately, that won’t work. Take a closer look at standby. You are not required to attack the unit that triggered your standby. You can shoot anything in your weapon’s range, so the diversionary unit would still be a valid target.

I think their point is that they use standby as a stalling tactic, only triggering once the distracting unit has activated, making their order token no longer face up.

Oh, I see the follow-up now.

Yeah that does work, as far as rules are concerned. Tactically, I think it's situational. You are taking the risk that the diversionary unit just shoots you with their first action, if they're already in range. But in some situations, could be a good move.

As you've been already told, if something triggers your units, you still must attack the required objective(s)

So, sometimes, waitting with a standby token might be interesting , but other times might be a waste of time and actions. I think it depends more on how the game is going and if the objectives are covered or can resist a lot of fire.

Most of the times I use "reckless diversion" with Solo and my Scouts heavily covered, and I do not activate them until all the enemies have acted, so I think your tactic wouldn't make any difference. Could be even worse and ending with a lot of your units wasting actions if you luckily kill soon the units required once yours have been triggered.

Edited by Deorc Sawol

I think the question is: when a unit is chosen at random, is their order token then considered “face up”, making them a legal target? So, are tokens drawn at random face up order tokens or only tokens assigned during the command phase?

Thank you for answers.

The situation was . Han commands card “reckless diversion “. So Han is activated and fleet troopers close to him too. Any Imperial unit cant shoot at them.( no units close to them, not LoS )

The other side of the board was plenty of units . Imperials cant shoot at any trooper because all of them were no activaded.(Reckless diversion) . So I activate three units , I made my first action and then standby, I wait until Luke that was range 1 -2 with my units was activated ; and after his first action I re-activate my three units and shoot at him . I made three ranged attacks to Luke in a row .

Luke didn’t die did his final action after this three attacks.

Is that correct?

Edited by enekolob

If I am understanding the situation, it does not sound like it was correct. If Han and the Rebel Fleet Troopers were the two units with face up order tokens (and Han has to be one of the units to get an order when Reckless Diversion is played), then the opposing player is only required to shot at them as opposed to other units if they are both in range and LoS. If Han and the Fleets are either not in range or LoS and there are other Rebel units that are viable targets (in range and LoS), then you are free to shoot at those other targets despite the Reckless Diversion command card.

If that was the situation, you should not have had to use standby to shot at any other Rebel units (and it sounds like the Rebel player did not use the command card well).

Similarly, if Han and the Fleets were the ones given the face up order tokens, and then activated so they were face down, after both have activated, Reckless Diversion no longer does anything and you are free to shoot at anyone you want.

Edited by Thevshi
29 minutes ago, smickletz said:

I think the question is: when a unit is chosen at random, is their order token then considered “face up”, making them a legal target? So, are tokens drawn at random face up order tokens or only tokens assigned during the command phase?

The thing is that when you randomly draw a token, you immediately must activate and play that unit. So, as soon as you've finish its activation, the token is faced down. And then, it would be enemy's turn, and that unit wouldn't be a mandatory target, due to it is a faced down token.

Only the order tokens given in the command phase remain "face up" as long as you don't activate them and finish its activation.

Just to add on to @Deorc Sawol ‘s answer: a unit that is currently activating is not considered to have a face up order token (except for units that were issued tokens at the beginning of the round). Refer to page 12 “Activating Units” and “Activation Phase”. These spell out the exact procedure of an activation. Note that the order token you draw from the bag is not given to the unit until after the activation, at which point it is face down. So there is never a point where that unit “has a face up token”.

The only reason this matters is in the case of standby. If a random unit triggers your standby, you still have to shoot Han if he’s in range and LOS.

Taking the wording of the card if a unit was in range and LOS of a unit with a face up order token then they cannot go into standby , as the Reckless Diversion says they MUST attack if able, so once they have attacked they cannot go into standby.

They can go into standby if they are unable to attack z this would even count for am e+web having to shoot with hold out blasters because they couldn't pivot

Edited by syrath
4 hours ago, syrath said:

Taking  the wording of the card if a unit was in range and LOS o  f a unit with a face up order token then they cannot go into standby , as the Reckless Diversion says they MUST attack if able, so once they have attacked they cannot go into  stan  d  by. 

Maybe I’m not reading your comment correctly, but it sounds like you’re saying the command card forces enemy units to take attack actions?

That’s not the case. The card says “ when an enemy units performs an attack, it must [insert restriction here]”. It does not force them to take an attack action. Rather, it adds restrictions to the attack actions that they do choose to take. Enemy units can absolutely go on standby if they so choose.

1 hour ago, nashjaee said:

Maybe I’m not reading your comment correctly, but it sounds like you’re saying the command card forces enemy units to take attack actions?

That’s not the case. The card says “ when an enemy units performs an attack, it must [insert restriction here]”. It does not force them to take an attack action. Rather, it adds restrictions to the attack actions that they do choose to take. Enemy units can absolutely go on standby if they so choose.

I stand corrected missed the when when I was reading at the weekend . I believe I owe my opponent an apology