I guess this can be seen as spoiler material for rebel players. Turn back now, if consider mission balance info a spoiler.
I read a lot about how missions seem to be heavily slanted toward one side or another in Jabba Realm campaign. My group has been experiencing this (though not as one sided as claimed to be) - yet, the I won as Imperial every story mission favoring my side, and lost every mission favoring the rebels.
Then it hit me. What if this imbalance was made on purpose by the game designers? What if the missions are heavily skewed to ensure balanced amounts of wins by each side *overall*? That is, instead of balancing individual missions, which is an extremely complex task, the designers have balanced the campaign on a larger scale?
Is this a good thing? Guaranteed campaign balance at the expense of mission balance? is there a point in playing the game if mission outcome is more or less decided in advance? If my hunch is correct, is it an ingenious solution to an impossible problem, or just lazy game design?
Are we playing the game or are we being played by the game?