When an event in the game triggers multiple effects, are these deemed to happen simultaneously, or, can I trigger them sequentially in whatever way is most advantageous? Some of examples to clarify what I mean:
1) Darrel Simmons obtains a clue from a research enquiry and completes his Personal Mission. As the immediate benefit of this, he gains three clues. He still has his "seek the truth" task asset. Can he spend the clues he just gained from the Personal Mission to complete the task?
2) In a game where Yog Sothoth is the AO, an investigator defeats a cultist monster. This means they lose a point of Sanity and gain a spell. They also have an asset which allows them to regain a point of sanity if they defeat a monster (like say the Lodge Researcher ally). Can they therefore take the sanity loss and then immediately gain it back again?
Also, for those Task Unique Assets which require some form of token (usually Eldritch Tokens) to be placed on them, is there any limit to the number you can add per round if you successfully complete the required action? An example would be 'Sealing the Old Ones', where you could in theory succeed in the Lore test needed for a spell and then discard it several times per round. I seem to remember reading once that there is a limit of one token per round, but can't find the reference.