Trials of Chaos Gods

By Pyrrek, in WFRP Gamemasters

Hi all !

Im running a campaign , and I want the pc's to take the trials of four gods of chaos , yet I lack ideas for those trials .
They should be some sort of challanges , one for each god and representing his traits , and succubing to this traits

( for eg. killing someone in battle rage - khorne ) would mean failure

Any ideas ?

Khorne: kill lots of stuff

Tzeench: spell lots of stuff/create some convoluted plot

Nurgle: corrupt/plague lots of stuff

Slaanesh: sexxy up lots of stuff

Expanding a bit on Keltheos ideas:

Khorne: Kill lots of stuff, cause others to kill lots of stuff, start conflicts that result in a lot of killing, perpetuate a lot of killing, ensure that the killing option always wins out over any diplomatic option. Destroy any makers of ranged combat equipment and siege weapons like cannons, wrecking havoc in Nuln's College of Engineers would be very well taken, those cowards deserve to die.

Tzeench: Plot, then twist the plot some more, add in subterfuge and lots of deception. Make things appear not what they are, and work towards changing the status quo. If the Merchants are on top in a city, make sure the Religious faction gains the upper hand. If the Nobles are powerful, weaken them by helping the merchants or burghers. Or better yet, trick one group into helping the other and watch them realize they've helped assure their downfall. Promote the establishment of magic, wizards or aid Hedge Wizards appear to become established Magisters.

Nurgle: Aside from the typical infect things and spread disease there are other things you could do. Have things remain static, side with the status quo and make sure no young upstarts gain a hold on their superiors. Stagnation is a disease that can just as easily kill an empire. Focus on destroying any place that seeks to innovate or change things for the better. Spread disease, decomposition and decay both physical, like sabotaging public works, public services, increasing congestion and population density. Refugee camps are great places for Nurgle.

Slaanesh: Aside from all the sexy bits you can just focus on any intense feeling. Any extreme situation that will cause equally extreme sensations in the public is a pleasure for Slaanesh, so incredibly effective theatre, sports, rides and the like would all be down his alley. Modern adrenaline junkies would be Slaanesh devotees in my experience, so promoting such a lifestyle in the Old World would be down that alley. Plays that drive people to tears or intense laughter. Decadent food or food products that are barely edible (lutefisk!). Combine them all into a sensational orgy, and add in a haunted house feel to it, and scare people, not make believe, but truly **** in their pants scare them. Increase the power of any faction that will make all of these more readily accessible to the public.

Thank you Lexicanum ! You helped me a lot :)

Glad to help, it's also helped me think of ideas for my campaign.

Khorne goes for prowess so would need to be a challenge not just blooshed. killing the wargor not just some ungor etc.

Nurgle is the easy one in many respects - spread a disease etc. Trick here is not to catch it yourself and become corrupted by it and thus forever in Nurgles grasp (unless they want to..)

Slanessh is also about the corruption of the innocent. So more about turning a Priest of Shaylla into a drunken harlot than just popping down to the local orgry.

Tzennch The lord of choas indeed. I would make it a bizzare test that doesn't quite make sense. Turn a priest to choas, then alert the witchhunters to him for instance. Makes no sense but It fits in with the grand scheming. Who are you to know that it is all about destroying the priest reputaution in the eyes of a young boy that will have an impact in decades to come....