I posted this on BGG but thought I'd copy it here as well.
While it might not be a big or common problem, is anyone worried about the possibility of completely shutting a player out of playing, activating, or discarding anything?
If you can continually (which is possible due to creature, card, and discard interactions) force an opponent to choose a specific house and they don't have that house in hand then it is possible to lock an opponent in an unwinnable state.
Should it be possible to discard a card(s) (or maybe just cards of a specific different house?) if you do nothing on a turn? The penalty of playing/activating nothing seems severe enough to prevent abuse. I'd be fine with an even more punishing penalty like doing nothing, clearing your entire board, discarding your hand, and then drawing a new hand. You could even unforge a key if you really want to make the penalty sting but I really don't like even a small chance of permament lock-out.
Thoughts?