So how are each of the clans feeling about their Low-cost low Mil/low Pol/get +2/+2 if you have X or X ring cards? (Third Tower Guard, Battle Maiden Recruit, Ethereal Dreamer, Ikoma Reservist, Impulsive Novice).
Third Tower Guard (Crab); 1 Fate, 1M/1P/0G; This Card gets +2 Mil while you have claimed the (Earth) or (Water) ring.
Third Tower Guard seems good; Crab need a good balance of cheap bodies they can sac, and Earth and Water are cards that they would reliably be seeking in an average game. The bottom line is, Earth always a reliably solid Ring to go after in basically any circumstance, making Third Tower Guard a fairly reliable 1-fate 3/1. That's pretty slick if you ask me.
Battle Maiden Recruit (Unicorn); 0 Fate, 0M/0P/0G; This Card gets +2 Mil while you have claimed the (Water) or (Void) ring.
Not sure about Battle Maiden Recruit; while having a zero cost is neat (especially as they shift the focus on having more bodies in your conflict than your opponent), Unicorn (in my novice mind; I've never played Unicorn, only against) seemed to not really be lacking in reliable, cheap personalities (Meishodo Wielder, Moto Youth, Utaku Infantry). Any Pony mains care to chime in as to whether or not this card seems to be what you all need?
Ethereal Dreamer (Phoenix); 1 Fate, 1M/1P/0G; Reaction: After the Conflict Phase begins, choose a ring- until the end of the phase, this character gets +2 Mil/+2 Pol while the ring is being contested.
Ethereal Dreamer seems pretty solid. Given that the Phoenix have a variety of ways to focus their deck on honing in on certain rings, the fact that 90% of the time it seems like you'll be paying 1 fate for a 3/3 seems gravy, especially given that, the further into the conflict phase you go, the more predictable the ring is going to be (if only water and fire are left, for example, and there's no one to hit with Water, you basically have a guaranteed 3/3). That isn't to say I feel that Ethereal Dreamer alone justifies using some of the more janky Ring manipulation cards (Know the World, Wholeness of the World, etc.) for her alone, but I think that she definitely adds a neat wrinkle to Phoenix. That being said, there is the chance that you just make rubbish calls and that Ethereal Dreamer never does a thing for you.
Impulsive Novice (Dragon): 2 Fate, 2M/2P/0G; This character gets +1 Mil/+1 Pol while you have claimed the (Fire) or (Void) ring.
I've got mixed feelings on Impulsive Novice; 2-2/2 isn't bad, but both of his rings are more conditional choices on a given conflict, and I can't see you seeking out a ring without the effect just to give one of your bodies +1/+1. Maybe if his stat spread was more like Third Tower Guard, but I'm not a fan, especially with Doomed Shugenja and Togashi Initiate seeing three copies in most every competitive Dragon Deck. I do, however, like that he has Zero glory, making it slightly less likely that your opponent would try to grab Fire.
Ikoma Reservist (Lion): 1 Fate, 1M/2P/0G; This character gets +2 Mil while you have claimed the (Fire) or (Water) ring.
I like Ikoma Reservist a lot. One, it's got the super good stat spread of Third Tower Guard (who I currently rank just below Ethereal Dreamer as the top of the bunch), while also having two ring effects that are not unrealistic as far as claimants go. Water and Fire, while both conditional, are still a bit easier to work around a random board state (as opposed to Void, which is literally has an effect or doesn't; Water almost has the same problem, but happens on a less likely basis). So, like Third Tower Guard, a fairly reliable 1-fate 3/3. I suppose the big weakness of this girl is that Lion obviously has no shortage of cheap, stat-effective characters. Will this be a likely replacement for, say, Miwaku Kabe Guard? I doubt it, but I also don't see it not ever seeing play.
What does everyone think? Will people be finding space in their deck for these guys? What's the overall consensus?
Edited by Ikoma SenchaAdded card effects for quick reference; cleaned up editing errors
