Son of Skywalker interaction with Free Actions...

By Aurelus, in Rules

Recently we had a scenario happen in which Luke was in movement range of a group of Speeder Bikes and a unit of Snow Troopers. Son of Skywalker was the active command at the time. With Luke's first action he took a Dodge. With his second action, he moved into melee with the Bikes, activated charge, and was able to destroy the damaged units. At that point, the Rebel player wanted to activate Force Push to move the Snow Troopers into melee, then Luke would use his second attack provided by Son of Skywalker. It was argued that this was not allowed due to the second attack must immediately follow the first. Is there somewhere in the rules that specifies this? Or is it a timing issue to when a free action (Force Push) can be activated?

It is immediately after, there's a point int he rules about it -> Page 11, abilities, 6th dot:

Quote

If the timing of an ability uses the word “after,” that ability’s
effect occurs immediately after the described timing event
has occurred.

ie: no other action in between, even free actions.


What he could have done would have been to shoot just after he'd wiped the other squad.

Thanks, that was the interaction that was missing... It would have been possible then to shoot, then pull the enemy unit into melee?

Yes

After taking the dodge I think he could have used force push to get them into position for where he planned to move to attack the bike.

8 hours ago, OccasionallyCorrect said:

After taking the dodge I think he could have used force push to get them into position for where he planned to move to attack the bike.

Unfortunately not - you cannot move into base contact with more than one unit.

What I have done before is to move into base contact with the first action (choosing not to trigger charge), force-pulled in the second unit, then next action attacked to use Son of Skywalker to attack each of the two.

Don't think you can pull enemy in and the use charge to fight, charge happens at the end of a move action.

8 hours ago, Major Mishap said:

Don't think you can pull enemy in and the use charge to fight, charge happens at the end of a move action.

I meant just pull him closer, but not into base contact. Then you can charge and fight. @colki seems to have it figured out.

8 hours ago, Major Mishap said:

Don't think you can pull enemy in and the use charge to fight, charge happens at the end of a move action.

@colki 's example isn't using charge, just to be clear.

First action: move into base contact

Free action to Force Push another unit into base contact with you

Second action: attack and then trigger Son of Skywalker

Clever way to get maximum damage on a unit of speeders and a unit of troopers. It's a tactic that probably won't work against two trooper units, though, unless the first one has already suffered casualties. Remember that when you start a melee, the other minis are supposed to move into base contact with you. So a full unit of troopers should take up all the space around Luke, leaving no room for a 2nd unit to get in there.

So, I hope I'm not misunderstanding this, but here's my take away:

The SOS Attack cannot be a charge, so there's basically no way to engage two engageable units on your SOS round.

Even if you shoot to kill off the first one you cannot then charge into the second because that's a move action in between the attacks?

1 hour ago, Zrob314 said:

So, I hope I'm not misunderstanding this, but here's my take away:

The SOS Attack cannot be a charge, so there's basically no way to engage two engageable units on your SOS round.

Even if you shoot to kill off the first one you cannot then charge into the second because that's a move action in between the attacks?

You are correct about that specific example. You can't take any actions in between the two attacks. However, the example described above does allow you use SoS to melee attack two different units.

Say your first action moves you into melee with a speeder bike. You elect not to use Charge because it's optional. Also suppose that there is a stormtrooper unit nearby (the leader is within a move-1 template). You use a Force Push free action to bring them into melee as well. Then your second action is to attack one of the units, then trigger SoS to attack again, possibly against the other unit. I would probably attack the bikes twice if the first didn't wipe them out in order to keep Luke engaged and safe from ranged attacks.

4 hours ago, nashjaee said:

You are correct about that specific example. You can't take any actions in between the two attacks. However, the example described above does allow you use SoS to melee attack two different units.

Say your first action moves you into melee with a speeder bike. You elect not to use Charge because it's optional. Also suppose that there is a stormtrooper unit nearby (the leader is within a move-1 template). You use a Force Push free action to bring them into melee as well. Then your second action is to attack one of the units, then trigger SoS to attack again, possibly against the other unit. I would probably attack the bikes twice if the first didn't wipe them out in order to keep Luke engaged and safe from ranged attacks.

Yes, however I'm just noting that you can't SoS on 2 ENGAGE-ABLE units (speeder bikes do not get engaged)

3 minutes ago, Zrob314 said:

Yes, however I'm just noting that you can't SoS on 2 ENGAGE-ABLE units (speeder bikes do not get engaged)

Why not? I don't think engage makes a difference here (note the difference between melee and engaged). In the example I described, replace the speeder bikes with Vader. It works the same way. Enter base contact with Vader, then pull the troopers in. Then proceed to SoS one after the other, if you wanted.

Here is how I see it. The SoS attacks come after the original attack. That means immediately after the original attack.

You can Move, Charge Attack, SoS Attack, and then take a non-Attack action. You can take a non-Attack Action, Attack, SoS Attack, Move. You can do a lot of things.

What you cannot do is Move, Charge Attack, take any action that is not a SoS Attack, and then SoS Attack.

The Attacks must be back to back with no intervening action, even free actions.

You can take a non-Attack Action, you can Attack, Move, and then Charge Attack. But that ain't SoS.

I'm with nashjaee on this one.

Edited by Brightguy
Clarity

I am too, I just wasn't seeing how you would do it. It's very timing dependent. Or, very language dependent. If your opponent declares charge then tries to do the force pull they hosed themselves.

This also works well on single-model targets like Veers.

19 hours ago, Brightguy said:

You can take a non-Attack Action, you can Attack, Move, and then Charge Attack. But that ain't SoS.

You cannot take an attack action, then move and get a charge attack action. Each unit can only make one attack action per activation. Son of Skywalker grants a free attack, not a free attack action. That is why you are able to make two attacks.

You're quite right. I was over zealous there.