(Somewhat inspired by the old 40k RPG threads , an opportunity for people to share their more ridiculous moments from AoR games....)
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From our game - a (currently) Imperial Navy TIE squadron:
- You get through so many NPC wingmen using the Squad Rules that the GM has decided there's probably a cloning facility somewhere dedicated to turning out disposable henchmen for your squadron (officially designated 'Jenkins Clones' ).
- Your Ace/Hotshot spends most of the game's in-character time with a strain score that would cause anyone else in the squad to pass out, and essentially spends his entire post-mission downtime drinking moonshine to try and de-stress.
- A habit of regularly rolling a load of advantage results and a despair on a gunnery check and laying down so much linked laser-fire from his interceptor's guns that blowing up an entire minion group and his own ship's guns simultaneously has basically become your Commander/Squadron Leader's signature move, to the point that he has officially been given the call-sign 'burnout' by the rest of the squad.
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Your Ace/Gunner may not fully understand this concept people call
'overkill'
.
- More importantly, may also be somewhat fuzzy on the concept of 'danger close' . Which is rather more of an issue since she got access to a TIE Interdictor with linked proton bombs.
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Your Ace/Rigger has a...somewhat adversarial...relationship with the flight line ground crew - they cordially dislike all of your squadron since they rarely bring a TIE back even vaguely intact, but the Rigger insists they have to fix that specific TIE up in time for the next mission instead of just issuing a new one from the racks, because he's 'fettled' the settings on it.
- After one particular mission, I hasten to add that the narrative description by the player himself was the TIE setting down in the hangar, the wing supports (repeatedly shot through with heavy laser cannon bolts) finally giving way when it did, and the cockpit 'sphere' dropping a metre to the deck and rolling off, with the rigger still strapped in inside it like a giant navy-grey zorb ball....
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After getting access to a TIE interceptor for the first time, also unlocking the Full Throttle action in the same session, and then realising that he needed to make a speed/silhouette piloting check due to the ship he was pursuing dumping loose cargo into his path.
- "It's stuck on ludicrous speed!!!!!!!!!"
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When tasked to support a customs boarding inspection, when handed a scanner and asked to inspect a cargo hold containing one hundred tonnes of 'fertilizer' (Nerf Manure).
- " Well, this job is a massive load of s***." (whilst thanking the force that he'd specifically never mentioned getting out of his air-sealed flight suit).
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After getting selected to support a senior ISB agent on a mission, finding said deck crew had spend rather more effort than normal prepping their ships.
- " Odd ." The rigger commented, on getting into his TIE. " Smells like newness and abject fear ". " Oh, is this unusual?" asks the ISB agent; " I thought they all smelled like this ..."
Please share any memorable moments from your own games....
Edited by Magnus Grendel