6 minutes ago, Mep said:If my opponent wastes one of those excellent cards on one of my small 2 person units - I am all smiles. That is a win in my column.
Also it is hard to tell, but do they get the Trooper keyword for objectives? The images are kind of small and hard to read. If they do, they are very worth it.
So, serious question, what do you think the opportunity cost is on Coordinated Bombardment? Leia is mostly pinging units for 1, maybe 2 casualties and handing out suppression. How would wiping out a source of activations, suppression, damage and scoring be in any way worse the what she was already doing?
Also, the cheapest heavy weapon in the game (barring the flamethrower which is somewhat anamolous because of the short range) is the Z-6 that costs 22 or 12 pts more than a trooper for its unit. The Commandos are 15pts each with the strike team starting at 16. Even with a low estimate, that still puts the strike team in the same cost category as a naked corps since the strike teams have to take a heavy weapon.
Compare this to Veers doing 2-3 damage to an ATRT, the total damage your doing for the cost is the same and far better than what you'd get shooting at most infantry units. Are we saying the ATRT is so hard to damage that without Veers pinging it, it can't be killed? Because that has 100% not been my observation.
Unless these heavy weapons are far cheaper than anything we've seen so far, you'd get rid of ~40pts with a single command card without your opponent gaining any value from those points. I am legitimately baffled as to how this could be considered a poor trade and doubly so with Coordinated Bombardment where you're hitting multiple targets anyways.