GM's Toolkit

By Amani2, in WFRP Gamemasters

Juriel said:

I originally thought I wouldn't be getting this, but then I decided that I might as well support the game I like. Even if the actual product is pretty lackluster.

The book is nice, but it really is something that should have been a part of the core box's GM book.

The screen is horribly bad, but I never use a screen, so whatever. It makes a nice montage spread out on a bookshelf.

More tokens is nifty. Though I still haven't found I need to use any, I do kind of want to pull them out since there's so many of them.

Overall, only get this if you feel like collecting everything.

After some time, I've found I agree with much of this. I've never used a screen, but I thought I would start since I paid for this one. I've found it just gets in the way, and I'm constantly having to reach over top of it or crane my head to see dice pool results. I think I need one that is about half as high.

The book itself is mildly useful, and I have used some of the house rules, but they seem mostly like something that would have eventually been evolved into the game by the players to begin with.

The standups and tokens are very useful, and I almost always use the fixed tracker for initiative purposes. Still, I probably would say this is worth about $10 in useful bits, rather than the $20 that I paid. I'm not upset with the purchase, but it probably isn't a necessary one.

Unlike other RPGs, I don't sit my GM screen in front of me and peer over it to see the players. I have a small side table where I set it up to hide my monster stats, adventure notes, trackers, etc that I don't want the players to see. Most of the time, I'm not hiding behind the screen I'm sitting or standing in front of the players and roleplaying along with them. Most of my dice rolls are done openly too, and the occasional track. I use the screen as an aid to glance at if I need to recall something, and to partition off the 'hidden' stuff.

As an experienced GM, there were indeed sections geared more for inexperienced GMs, but I got a lot of information and ideas out of it still.