MELEE; Moving or Reversing in to and firing arcs

By anthemius, in Rules

At-Rt does partial reverse into base of At-St. Both vehicles in each others' rear firing arcs. Melee can still happen, correct? Melee has no need of firing arcs? Basing this on assumption that some vehicle weapon upgrades specifically noted for front firing arc only. Melee weapons do not state they are fixed firing arc weapons. But on page 32 of RRG we read this, "Melee attacks follow same rules as ranged attacks..." But page 32 also says "two miniatures from opposing players' units are in base contact, those units are in melee." So do melee weapons have arcs? And does Weak Point count? Probably not if firing arcs aren't used in melee?

We could not find any rules other than page 32 of RRG that addresses this situation. If we missed something please point us to correct page please.

We just had the vehicles donkey kick each other, which was fun. The full health At-Rt brought down the already wounded At-St after two rounds of melee. First time an At-St has been brought down in our games!

If the weapon doesn't say Fixed, it can fire out of any arc.

Melee weapons don't say Fixed, so donkey kick away.

Donkeykicks for all!
(did that to a 2w Vader once, actually killed him it was hilarious)

I don't Know seems fishy too me. backing into a vehicle and then engaging in melee ? there should be a pivot involved. with troopers it makes sense that they can attack in 360 but vehicles not so much.

1 hour ago, Anatak12 said:

I don't Know seems fishy too me. backing into a vehicle and then engaging in melee ? there should be a pivot involved. with troopers it makes sense that they can attack in 360 but vehicles not so much.

The vehicles with melee attacks so far seem to all be based on stepping on enemies.

2 hours ago, Derrault said:

The vehicles with melee attacks so far seem to all be based on stepping on enemies.

And in case of vehicle vs. vehicle it represents ramming.

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Edited by Tvayumat