1 hour ago, Deuzerre said:Nothing in the rules state that you should move minis in step 9. You remove the mini from the speeder after causing it unsaved wounds (step 9), causing luke to not be in melee anymore because he's not in contact with an enemy mini.
Then you try to apply Melee page 32, last dot, but it can't apply since you aren't in contact with any mini from your unit (you have a single mini) and thus cannot move in base contact again.
As @nashjaee pointed out, pg 14 says “ During a melee attack, the attacker and defender are in a mel ee [...] “
Since step 9 is still a part of the attack, this applies.
So if we are implicitly in melee during an attack, it doesn’t matter if your base to base or not. That only matters outside of the attack sequence.
The mini is wounded and removed from the table during step 9, before the attack sequence is finished. THis is why page 14s reference is important.
So since you are stil in melee during the attack sequence, as soon as your not b2b during a melee, you apply the last bullet point on page 32.
Reading it again, it very explicitly has a section covering this exact scenario. It uses a different example, but it’s still the scenario we are talking about.
What Alex’s Email brings to light for us was the part of page 14 that was pointed out. Using this understanding, everything resolves per RAW and in line with his instructions.
”Whenever there are minis that are not in base contact with an enemy mini but those minis have a melee weapon and the unit to which they belong is in a melee, those minis must be placed in base contact with an enemy mini in the same melee as their unit if possible. This can happen when minis in a melee suffer wounds and are defeated, creating space
for other minis that were not previously in base contact to be place in base contact.”