I have been playing X-wing for over 2 years and have at least one of every expansion. I have declined to try other FFG Star Wars games because I still have a lot to get out of my X-wing stuff. I did get Fallout and have enjoyed it, but that game is definitely less of a commitment then one with dozens of expansions (though I am hoping for a Nuka-World add-on).
Anyway, this weekend the new local game store had a reopening (they moved to a larger spot) and I figured I would help celebrate by getting a starter set for a new FFG SW game. I spent quite a bit of time staring at the options:
- Armada - I am very interested in it but like x-wing, the out-of-the-box experience is probably pretty limited and they didn't have any expansions for sale.
- IA - I have played a game of Descent so I kind of know the mechanics, and the iPad app sounded really cool. A casual friendly co-op game sounds like a fun diversion from x-wing.
- Legion - I don't want to assemble and paint miniatures... yet...
- Rebellion - I like the non-commitment part as there is only one expansion, but I've heard that it takes a while to get the hang of this game.
I ultimately took IA home (along with a lot of card sleeves), and after spending some time going through the stuff, reading the tutorial mission, and giving the app a try, I gotta admit - I am regretting this decision.
I have played a game of that Mansions of Madness with a tablet device driving, and I remember it being a 'tell the program where you moved, what you attacked, what you rolled, etc" experience. It was a while ago and maybe I'm remembering it wrong, but it seemed like the program WAS the GM. In IA, the tutorial mission(s) spend half the time explaining that what it is doing is not the normal rules but some special hand-waving due to this being the tutorial, which kind of defeats the purpose of a tutorial - this should teach me how to play and not showing me how not to. I then just started the real campaign and dove into the first mission. I found the tiles and built the map like it said using the half of the screen that WASN'T covered by text of what I was supposed to do next. Suggestion: when you want me to build the map, show me the map and get the next step instruction out of the way. When I "continued" my way through to make the text go away so I could see the whole map, I missed the next several instructions. I deployed the 3 probe droids and then... it stopped. It didn't even tell me where to put my figures. It just showed the map and maybe the probe droids. The only real thing I could do was tell it my characters activated or that I defeated one of the enemies. Is that really all this app does? We waited over a year for this?
I was expecting this to be a real GM for this game, as in:
- your character starts here
- which character are you activating?
- where did you move? OH! you cant move that far with that character, try again!
- what are you attacking?
- what were the results?
- ok, I updated the gamestate - this probe droid has this much damage.
- Now the droid attacks you, it rolled this, what was your evade roll?
- ok, you have this much damage
What I got is really no more useful than a pdf file. Were my expectation out of line?
So everything went back into the box and onto a shelf in my closet. I really have no interest in opening it again. If I do, I will probably spend about an hour sorting out the several hundred cards (was that really necessary? - I'm pretty sure this starter kit alone has almost as many cards as my entire X-wing collection!).
I am really wondering what I did wrong. There was a lot of stuff about this game that didn't make sense, like what are the luke and vader expansions good for? They don't even have the big hero cards, so how do you even play them? Or are the expansions for competitive/skirmish mode only? I got this game for the co-op/campaign mode so are those bundled expansions useless? Am I just getting confused by the two different modes of gameplay? Or do I just need more patience?