It's our first campaign and in sorry about the mess the trandoshans dealt 10 damage to han witout being adjacent, so I'm worried about this mission.
We could give Han more health but the rebels would then try to run trough the map which seems impossible if I don't let them to, so I would like to encourage them to fight their way out, making Han recover damage for killed units for example.
Any ideas how it could be done without making a side too strong?