I'm four games away from finishing Hoth, and I'm struggling to see the utility of taking elites vs regulars in open groups. At threat level 5, with a few exceptions, they're not even on the board until round 3 or 4, and that's only if you hoard threat and don't reinforce much. Several of my games have been over by round 4!
Now, mission events can sometimes give a little threat boost, but using it to help deploy elites still seems expensive...It seems a smarter use of threat to reinforce any elites the mission setup gives you and fill in with regulars to gain a numerical advantage. Unless I'm missing something?
Side missions are a different story, where double threat and optional deployment makes it easy to throw down some elites and then keep them protected/reinforced.
Would love to hear others takes on this!
Edited by TeethAlmighty