Dudes,
I'm running a group of 4 PCs. We have been playing written scenarios and often they reference "a difficult search test reveals..." or something like that.
I'd love some advice on how to handle these situations when a group of PCs is in the room. It seems that they ALWAYS end up finding all the hidden stuff because they all get to search for it. Or, in other cases, one player searches and if he fails, the other players gladly step in to give it a shot (which seems to break the flow of the game).
Is this how most GMs handle Observation, Search, Trap skill checks? Let everyone in the group give it a shot and and only hold back the information if none of the PCs succeed?
I appriciate the feedback.
Game on!
-Gitzman