a measure of sucess ?

By magicrealm, in Runewars Miniatures Game

Are the number of Forum Posts a measure of sucess ?

If so, RWMG is not as bad as said. the 31k Posts are nothing to x wing 1,3 Million, but compared to boardgames it is not far behind descent 2 and Talisman, which are 10 years in series. Legion is actually shortly behind rwbg. Battlelore is really bad with 2k Posts. so RWMG is not so bad that selling is in red alert and abandom the game is necessary to avoid more financial losses.

I feel like miniatures games promotes a lot more discussion / debate though as list building / balance / strategies are a hot topic that most boardgames really don't promote?

I can only speak for locally, but the game was dead on arrival. Generic theme, turned me away at first. I just traded for an army like 200-300$ retail for 100$ of board games, so yes I think the game isn't a commercial success. I do like the mechanics, bit of other games. I would not be surprised to see the game on the winter sale next year. I think FFG is going to go hog wild with Star Wars stuff for a few more years. If anyone is looking to unload an undead or Uthuk sets for cheap hit me up.

We have a few diehards locally (me included) that keep the game going by force of will. A third hero announced for each faction would provide the variety I have thought needed to get players to jump in.

RWMG was my first true foray into miniature gaming. I loved it. I still love it, but a bit less.

The biggest problem/strength for Runewars imo is the dial system. I don't think I realized how genius and incredibly tactical the dials were until I played SW Legion. I love that Runewars complexity is on the table not in a rulebook, but it is complex.

Runewars makes my brain hurt. After a full 200 point battle I'm actually fatigued. There is so much complex planning that goes into a turn especially when you play an experienced person. Deployment as well. There is also, I find, a point where you just get your teeth kicked in for the rest of the game. One person deployed poorly and they pay for it for a long time. The templates as much as the dials are genius/intimidating.

SW Legion on the other hand... Its a breath of fresh air. Laughably easy. I can make decisions in seconds. No templates. You just decide in the moment what you want to do. I can play two full games in the time I can play a Runewars game. I don't even feel mentally tired after.

I have a hard time convincing anyone to play or try Runewars as I honestly don't think I can recommend it to anyone but the most hardcore tabletop gamers.

Just my opinions. I've thought about it a lot lately.

Yeah, the game totally died out here in UT especially with the release of Legion (though honestly Legion hasn't been quite as hot as I had thought it would be, but still much hotter than RW ever was). I still have it. I'll still play it when I can, and I'll still play with family. The complete and utter lack of releases makes it a moot point since there hasn't been anything for me or anyone else to spend money on to support the game anyway. We haven't even had actual news to be excited about though I admit that there is some sense in that part of it since they haven't released their previous announcements on time.

OP, how dare you say something positive about the future of this game?

This game, that was dead before FFG formed as a comic seller in 1965.

This game, that is so bad I had to spend $200 to unload my original investment of $200 (the bank made me do it, or maybe it was the Deep State, I am so mad at this game that I cannot remember).

This game who is so red headed stepchild to Legion that Bill Shakespeare himself revived himself (he had a green mana) to document the horrid tragedy of it.

This game. Wait, I like this game and also wish it well and will continue to have fun playing and playing with it. Oh crap, I became optimistic too, see OP, your contagion spreads.

Ironically, I caught myself on the opposite end of the spectrum. I decided to sell out and give Legion a try just before release. In its defense I’ve been spending A LOT of time painting recently, but have gotten in some play time with Legion. Runewars has taken a back seat the past few weeks while I’ve been exploring. This very morning as I was finishing up some stormtroopers I said to myself “man I really could go for some Runewars right about now!”

Maybe it’s just fatigue from learning yet ANOTHER set of rules, and that I really KNOW Runewars’ rules by now, but I was really appreciating Runewars mechanics and rules for the first time in awhile. Maybe it’s because Legion is my first foray into a 3 dimensional miniatures game, but I’ve found myself missing what I would consider the greater transparency of Runewars, which allows me to focus more on just tactics.

Maybe it’s like @TheWiseGuy was saying about the dials but for me i find in more simplistic; I feel virtually everything about Runewars is on the table right in front of you and on the dials, and not mired in abstract rules. I know a large part of this is due to still very much being a novice and learning the rules of Legion, and when the RRG updates many things should be more clearer, and at the end of the day I think I’ll still greatly enjoy playing Legion.

ultimately my point with all this new shiny in my face, I caught myself REALLY craving some Runewars. Now that Legion’s launched, hopefully FFG can get back to a healthy release schedule for ALL their miniatures games. But I for one am in with Runewars for the long haul and am excited to see what comes next.

The X-wing Vassal League just started in earnest, and I've been playing more of that lately. It's not a bad system, but man, those card combos are pretty ridiculous. As others have said, I love the tactical depth of Runewars.

My Friday night is open for gaming, and I thought about going to play X-wing, but now I'm definitely going to try to get a game of Runewars in instead.

I've been looking to get into a rank and file miniature game for years, I'm not sure why, I just like it (love the Total war pc-games and movies with large battles). But I don't find the GW games appealing either rules-wise or investment-wise, and other producers are usually not represented here (in Sweden).

So when RWMG and A song of ice and fire was revealed last year, I looked into both but found RWMG so much more to my taste with the maneuvering, dial system and not least the dice system. In my taste it's not (yet?) perfect but it is very close. As some of the earlier posts say it is a really intense game, but not a rules swamp. I am very happy with it and my biggest hope is that they release a dwarven faction and my biggest fear is that FFG puts it on the backburner. I'm afraid that them pretty much keeping the lid on for the last 6 months (i.e from ca 6 months after release onwards) did hurt the momentum, and I'd wish that the development team would put out a blogpost at least once a month or something! I would also suggest selling deluxe army boxes with pre-painted minis.

17 minutes ago, Maktorius said:

I've been looking to get into a rank and file miniature game for years, I'm not sure why, I just like it (love the Total war pc-games and movies with large battles). But I don't find the GW games appealing either rules-wise or investment-wise, and other producers are usually not represented here (in Sweden).

So when RWMG and A song of ice and fire was revealed last year, I looked into both but found RWMG so much more to my taste with the maneuvering, dial system and not least the dice system. In my taste it's not (yet?) perfect but it is very close. As some of the earlier posts say it is a really intense game, but not a rules swamp. I am very happy with it and my biggest hope is that they release a dwarven faction and my biggest fear is that FFG puts it on the backburner. I'm afraid that them pretty much keeping the lid on for the last 6 months (i.e from ca 6 months after release onwards) did hurt the momentum, and I'd wish that the development team would put out a blogpost at least once a month or something! I would also suggest selling deluxe army boxes with pre-painted minis.

A couple of things to consider from FFG. RW/Terrinoth is their own IP. Their costs for entry to maintain it are much less than a licensed IP. They only have to worry about themselves for permissions on quality control, new product, etc. FFG puts out quality products. When dealing with licensed IPs, there are usually a ton of restrictions, back and forth approvals, deadlines, etc that need to be worried about.

I believe that FFG will put plenty into RWMG as they reap all of the profits off of it. While licensed properties are the bread and butter, owning IP is the icing on the cake. The other Terrinoth products are aging... rules, models, etc. With the Genesys book they tip their hand and future expansions. Terrinoth being the first, and listed within the sample fantasy setting. I'd say we have a future, it may be slow to start, but it's there.

In the gap between expansions, and the fact I can't get anyone to play RWM, I've gone to the dark side: 40k.

Instead of no players, there are 10-12, that's kinda nice.

The reviewers of RWM kept saying the same thing: "It's 3 things, 1) setting. 2) the Minis. 3) Most importantly, the game"

And yeah, Terrinoth...."What-in-oth?" -no pun included...is the most blah setting I could have imagined, haven't they had that setting for years? 3-4 games out in that setting?

After playing with this 40k group there's a 4th thing:

I could buy, build, paint, base some reasonable miniatures...and got sort of "meh" from the group. They don't care about "tournaments" or "painting" they care about being able to build inexpensive miniatures.

They are amazingly ingenious with their ability to kit bash and create miniatures, "look I took the bottom of a space marine and ork bits from ebay, parts of a hair dryer and made a Space Marine captain in Terminator armor" and it LOOKS like a space marine captain in terminator armor!!

Most of that group might play RWM, but even if they can afford it - they can afford to kit bash thousands of points for 40k from the dollar store and ebay.

They don't need dials, tokens or all the other component based (expensive) stuff.

They need their minis, a tape measure...and an ungodly amount of dice - and those are good ol' D6, something they can get anywhere.

It doesn't matter about the top 3 reasons, the 4th is why they won't even try RWM.

Empirically, for this local minis group (except, of course - me) 40k is VASTLY less expensive than RWM .

And 40k released the "simplified" 8th edition that made it much more accessible to new players.

RWM does fill a nitch however, because I haven't seen anyone play AoS either, and apparently AoS went from trays to 40k style (individual units) and folks weren't happy about that.

Another potentially validating thing: the setting for Legion is great, (Star wars, yay!...I'm rather "ugh" about that) the minis seem to be good, I don't know about the game, but they aren't playing that either.

Until they can see a way to play without spending several hundred dollars to even start, the barriers to entry are just too high, I haven't found a way to "set the hook".

I'm still in swinging for RWM and continue to collect and try to promote without being "that RWM guy" but haven't got much traction yet.

Edited by Adun42

Rune Wars very much reminds me of Warhammer Fantasy Battle in the 2nd Ed days just before the release of WFRP. You have a world (Terrinoth/The Old World) that is a CoD Fantasy setting pulled from board games (Runebound/Talisman) and a lot of scorn/resistance from old guard players fearful of their eroding player base shrinking further (40k/Historics). WFRP defined the Old World and built Warhammer into the jugernaught it was before GW wrecked it with their questionable business practices and disregard for their player base then killed it to make FantasyK. Realms has the potential to work similar magic on Rune Wars.

I’ve recruited three new players in my groups and a fourth is on the verge of buying in. All are ex-40kers attracted by the system and the fact it’s incredibly cheap in comparison to GW’s offerings.

23 hours ago, TheWiseGuy said:

SW Legion on the other hand... Its a breath of fresh air. Laughably easy. I can make decisions in seconds. No templates. You just decide in the moment what you want to do. I can play two full games in the time I can play a Runewars game. I don't even feel mentally tired after.

This is the aspect of legion I hate. A lot of the time becasue of the command system the game plays itself. The optimum moves are reduced as the game goes on, so Legion is front loaded with tactics and then once you start rolling dice it goes on autopilot. Is it easy, yes, but that doesn't make it interesting and a few games have actually felt like a waste of time.

Eh. I don’t notice the complexity. I play Battletech, so my standard for “complex rule set” is a bit janky.

I like the dials. They allow the units to feel different without needing extraordinary detail in the rules or cards. A very visible way of seeing their limits.

Eh. I don’t notice the complexity. I play Battletech, so my standard for “complex rule set” is a bit janky.

I like the dials. They allow the units to feel different without needing extraordinary detail in the rules or cards. A very visible way of seeing their limits.

10 hours ago, flightmaster101 said:

This is the aspect of legion I hate. A lot of the time becasue of the command system the game plays itself. The optimum moves are reduced as the game goes on, so Legion is front loaded with tactics and then once you start rolling dice it goes on autopilot. Is it easy, yes, but that doesn't make it interesting and a few games have actually felt like a waste of time.

Totally fair. Its just my experience. I still pay Runewars about once a month. Its a great game. Just is I'm looking for a casual war game Legion can fill that place.

38 minutes ago, TheWiseGuy said:

Totally fair.

Uh oh. You can’t be reasonable on an Internet forum! They’ll block you! /s

I wanted to try and give this game a go, despite the bland and generic theme of the armies because I'm always itching for a new fantasy skirmish game. But there's just no interest in my area that I'm aware of. It's a shame, because I like the idea of the dial system.

3 hours ago, JoeJoe88 said:

I wanted to try and give this game a go, despite the bland and generic theme of the armies because I'm always itching for a new fantasy skirmish game. But there's just no interest in my area that I'm aware of. It's a shame, because I like the idea of the dial system.

Make the interest!

11 hours ago, JoeJoe88 said:

I wanted to try and give this game a go, despite the bland and generic theme of the armies because I'm always itching for a new fantasy skirmish game. But there's just no interest in my area that I'm aware of. It's a shame, because I like the idea of the dial system.

8 hours ago, Hepitude said:

Make the interest!

You didn't indicate where you are. If you haven't looked at it, there's a map that may have players near by you with (if they followed instructions) contact information for them.

If you are lucky enough to have potential opponents, try to find a game store with table space, and arrange to meet there on a regular basis. Try to get your meetups on any calendar/bulletin board/etc in the store.

If my experiences are anything to go by, growth probably won't be fast, but if you're consistent, it will be there slowly.

Link to the page with the map: https://community.fantasyflightgames.com/topic/268269-runewars-players-global-map/